📰 Title: | Task Force 1942: Surface Naval Action in the South Pacific | 🕹️ / 🛠️ Type: | Game |
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🗃️ Genre: | Simulation | 👁️ Visual: | 2D & 3D |
🏷️ Category: | Simulation ➤ Naval | 🏝️ Perspective: | Third person |
🔖 Tags: | Naval Sim; Strategy; World War I & II; Oldie | ⏱️ Pacing: | Real Time |
🐣️ Approx. start: | 👫️ Played: | Single | |
🐓️ Latest: | 🚦 Status: | 04. Released (status) | |
📍️ Version: | Latest: - | ❤️ Like it: | 9. ⏳️ |
🏛️ License type: | 💰 Commercial | 🎀️ Quality: | 7. ⏳️ |
🏛️ License: | Commercial | ✨️ (temporary): | |
🐛️ Created: | 2015-04-12 | 🐜️ Updated: | 2024-06-22 |
📰 What's new?: | 👔️ Already shown: | ||
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💡 Lights on: | 💭️ New version published (to be updated): | ||
🎨️ Significant improvement: | 🦺️ Work in progress: | ||
🎖️ This work: | ![]() |
🚧️ Some work remains to be done: | |
👫️ Contrib.: | goupildb & Louis | 👻️ Temporary: | |
🎰️ ID: | 14702 |
📜️[en]: | A surface naval simulation. The player could fight either for the US Navy and its ANZAC allies, or the Imperial Japanese Navy | 📜️[fr]: | Une simulation navale opposant l'US Navy et ses alliés, et la Navy Impériale Japonaise en 1942 |
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🎲️ Gameplay: (202xxx), (202xxx), [fr](202xxx),
🏡️ Website & videos
[Homepage] [Dev site] [Features/About] [Screenshots] [Videos t(202xxx) t(202xxx) t(202xxx) r(202xxx) r(202xxx) r(202xxx) r(202xxx) r(202xxx) g(202xxx)] [WIKI] [FAQ] [RSS] [Changelog 1 2 3]
💰 Commercial
• [Gamersgate] [Steam]
🍩️ Resources
• 🗿️Abandonware sites (Overview, demo or abandonware, ROMs or Windows deliverable, for contents extraction or information): [MyAbandonware]
🛠️ Technical informations
[PCGamingWiki] [MobyGames]
🦣️ Social
Devs (MicroProse [fr] [en]): [Site 1 2] [Chat] [mastodon] [Facebook] [PeerTube] [YouTube] [PressKit] [reddit] [Discord] [Interview 1(Bill Stealey, 201901) 2(Bill Stealey, 202004) 3(Bill Stealey, 201701)]
Published by (Retroism [fr] [en]): [Site 1 2] [Chat] [mastodon] [Facebook] [PeerTube] [YouTube] [PressKit] [Interview 1(202xxx) 2(202xxx)]
The Project: [Blog] [Chat] [Forums] [mastodon] [PeerTube] [YouTube] [PressKit] [reddit] [Discord] [PressKit]
🐝️ Related
[Wikipedia (Task Force 1942) [fr] [en]]
[Mobygames]
📦️ Misc. repositories
[Repology] [pkgs.org] [Generic binary] [Arch Linux / AUR] [openSUSE] [Debian/Ubuntu] [Flatpak] [AppImage(author's repo)] [Snap] [PortableLinuxGames]
🕵️ Reviews
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🕊️ Source of this Entry: [Site (date)]
🦣️ Social Networking Update (on mastodon)
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🦊️ What's:
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📖 Our entry: https://www.lebottindesjeuxlinux.tuxfamily.org/en/online/lights-on/
🥁️ Update:
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📌️ Changes:
🦣️ From: 🛜️
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🎲️[fr] https://www.youtube.com/embed/
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🐧https://www.youtube.com/embed/
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📜️ "blabla" 📜️
A Long Lance torpedo rips through the hull of your flagship. Huge columns of water from enemy gunfire surround your battleships. It’s just another day in Task Force 1942, the first in a new series of spectacular World War II Pacific War simulations from MicroProse.
This is your chance to command a fleet of destroyers, cruisers and battleships against aggressive enemy forces in the South Pacific.
No detail has been overlooked in this painstakingly researched simulation. Your daily routine will include firing torpedoes into enemy vessels. Issuing commands to ships and convoys. And confronting enemy ships head-on in explosive night battles.
Plus, to really boost your confidence, you’ll experience frightening torpedo wakes and blinding explosions so realistic you’ll need to change uniforms every time you play.
Task Force 1942 from MicroProse. It’s the only way to experience the thrills… and risks… of surface naval combat in World War II.
🌍️ Wikipedia:
Task Force 1942: Surface Naval Action in the South Pacific is a DOS PC game, released by MPS Labs (MicroProse) in 1992.
The game is a surface naval simulation which allows the player to operate single ships or a task force made up of ships, from the United States Navy (USN), Royal Australian Navy (RAN) and Royal New Zealand Navy (RNZN), or the Imperial Japanese Navy (IJN) in the South Pacific during WWII. It was designed to run under PC DOS or MS-DOS, version 5.0 or higher. The specific historical setting was the series of ferocious naval engagements fought around the largest island in the Solomon Islands chain, Guadalcanal, in 1942, including the following:
• Battle of Tassafaronga
• Battle of Empress Augusta Bay
• Naval Battle of Vella Lavella
• Battle of Savo Island
• Battle of Cape Esperance
• First and Second Naval Battle of Guadalcanal
• Battle of Kula Gulf
The game was originally released on five 31⁄2" high density floppy disks. Copy-protection was provided by the 100 page Task Force 1942 identification book which had an illustration of each ship encountered in the simulation, including the ship specifications (class, maximum speed, dimensions, displacement, fuel capacity and armament). As stated in the manual appendices, the IJN did not issue ID manuals, they used copies of Jane's Fighting Ships to identify enemy vessels.
The 76-page user manual details the history of the naval treaties during the pre-war period, and the development of the naval conflict in the Pacific that lead to the naval engagements fought around the island of Guadalcanal. The foreword was written by Vice Admiral William P.Mack (USN,Ret.), who also served as technical advisor during development of the simulation. The designer's notes by Lawrence Schick indicate that this was the Microprose simulation that covered surface vessel combat, with an as-yet-unnamed sequel to cover the carrier air war, i.e. 1942: The Pacific Air War. The notes also state that the 3-D graphics were developed from the Night Hawk: F-117A Stealth Fighter 2.0 graphics engine.
Gameplay
The player could fight either for the US Navy and its ANZAC allies, or the Imperial Japanese Navy. The player could start a single engagement (historical battle or battle made from the editor) or play in the campaign mode. The whole campaign game was centered on the Guadalcanal campaign, although a number of single engagements (Kula Gulf, Vella Lavella, Empress Augusta Bay) happened elsewhere in the Solomons. In campaign mode, the player was given full control over the naval forces of either side based in Espiritu Santo (Allies) or Rabaul (IJN). The player's goal was to capture Guadalcanal providing its ground forces with sufficient reinforcements and supply, while trying to disrupt the other side's own efforts.
Apart from ships, the player had the control over land-based air assets which could be used as real-time reconnaissance. The whole campaign was in real-time (which could be accelerated or slowed down at will) and any encounter between two enemy naval forces would result into the computer asking the player if he wanted to play it in the simulator mode. The design and functionality of the campaign were innovative enough to allow Microprose to use the same engine for its 1942: The Pacific Air War own strategic ("carrier battle") mode.
A powerful editor also allowed the player to set up his own engagements, using at his discretion all the ships available in the game library (including ships which didn't appear in the campaign mode, such as the BB Yamato).
Une simulation navale opposant l'US Navy et ses alliés, et la Navy Impériale Japonaise en 1942, par le studio MicroProse (fermé), publié par le studio Retroism (partenariat entre les studios Night Dive Studios et Tommo).
Task Force 1942: Surface Naval Action in the South Pacific est une simulation navale (sortie en 1992) temps-réel (pouvant être accélérée ou ralentie) dans laquelle le joueur dirige de simple vaisseaux ou des Forces opérationnelles (Task Force, des regroupements opérationnels et temporaires d'unités appartenant à différents corps de la marine / de l'armée) composées de vaisseaux de la Navy des États Unis (USN), de la Navy Royale Australienne (RAN), de la Navy Royale Néozélandaise (RNZN), versus la Navy Impériale Japonaise (IJN) - le joueur pouvant jouer l'un ou l'autre des camps, dans le Pacifique Sud durant la seconde guerre mondiale.
Le contexte historique spécifique est celui de la série d'engagements navals particulièrement intense autour de Guadalcanal, la plus grande île de l'archipel des îles Salomon (Nord Est de l'Australie) en 1942, comprenant :
• la Bataille de Tassafaronga
• la Bataille de la baie de l'Impératrice Augusta
• la Bataille navale de Vella Lavella
• la Bataille de l'île de Savo
• la Bataille du cap Espérance
• la 1ere et la 2nde Bataille navale de Guadalcanal
• la Bataille du golfe de Kula
Le joueur peut combattre du côté de l'US Navy et ses alliés, ou de la Navy Impériale Japonaise, choisissant un simple engagement (bataille historique ou une bataille conçue à partir de l'éditeur) ou le mode campagne.
En dehors des vaisseaux, le joueur dispose d'un contrôle sur les ressources aériennes terrestres qui peuvent être utilisées pour de la reconnaissance en temps réel.
La principale campagne est en temps réel (elle peut être accélérée ou ralentie), et toute rencontre entre deux forces ennemies navale se traduit par une demande de l'ordinateur au joueur s'il souhaite jouer dans le mode simulateur.
-- Traduction / Inspiré de Wikipedia EN