📰 Title: | sge2d | 🕹️ / 🛠️ Type: | Tool |
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🗃️ Genre: | Development | 👁️ Visual: | 2D |
🏷️ Category: | Development ➤ Framework & Tool ➤ Game Framework | 🏝️ Perspective: | Third person |
🔖 Tags: | Development; Framework; C/C++ | ⏱️ Pacing: | Real Time |
🐣️ Approx. start: | 👫️ Played: | Single & Multi | |
🐓️ Latest: | 2014-10-17 | 🚦 Status: | 04. Released (status) |
📍️ Version: | Latest: 0.9.2 / Dev: r55 | ❤️ Like it: | 9. ⏳️ |
🏛️ License type: | 🕊️ Libre | 🎀️ Quality: | 7. ⏳️ |
🏛️ License: | MIT | ✨️ (temporary): | |
🐛️ Created: | 2015-04-30 | 🐜️ Updated: | 2024-06-22 |
📦️ Package name: | ..... 📦️ Arch: | ||
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📄️ Source: | ![]() |
..... 📦️ RPM: | |
⚙️ Generic binary: | ..... 📦️ Deb: | ||
🌍️ Browser version: | ..... 📦️ AppImage: | ||
📱️ PDA support: | ..... 📦️ Flatpak: | ||
✨️ Not use: | ..... 📦️ Snap: |
📰 What's new?: | 👔️ Already shown: | ||
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💡 Lights on: | 💭️ New version published (to be updated): | ||
🎨️ Significant improvement: | 🦺️ Work in progress: | ||
🎖️ This work: | ![]() |
🚧️ Some work remains to be done: | |
👫️ Contrib.: | goupildb & Louis | 👻️ Temporary: | |
🎰️ ID: | 14726 |
📜️[en]: | A platform independent 2d game programming framework for c/c++ programmers with least possible dependencies for easy porting and with focus on easy api calls and the requirement of commercial programmers | 📜️[fr]: | Un framework de programmation de jeux 2D multiplateforme pour programmeurs C / C ++, comportant le moins de dépendances possibles pour un portage facile, et mettant l'accent sur la facilité d'appels d'API et la réponse aux exigences de programmeurs commerciaux |
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🎲️ Gameplay: (202xxx), (202xxx), [fr](202xxx),
🏡️ Website & videos
[Homepage] [Dev site] [Features/About] [Screenshots] [Videos t(202xxx) t(202xxx) t(202xxx) r(202xxx) g(202xxx) g(202xxx) g(202xxx) g(202xxx) g(202xxx) g(202xxx)] [WIKI] [FAQ] [RSS] [Changelog 1 2]
💰 Commercial
• [Support their work (Donate)]
🍩️ Resources
• (empty, license): [Homepage] [Dev site] 🎬️ g(202xxx)
🛠️ Technical informations
[PCGamingWiki] [MobyGames]
🦣️ Social
Devs (93-interactive [fr] [en]): [Site 1 2] [Forums] [mastodon] [PeerTube] [YouTube] [PressKit] [Interview 1(202xxx) 2(202xxx)]
The Project: [Blog] [Chat] [Forums] [mastodon] [PeerTube] [YouTube] [PressKit] [reddit] [Discord]
🐝️ Related
📦️ Misc. repositories
[Repology] [pkgs.org] [Generic binary] [Arch Linux / AUR] [openSUSE] [Debian/Ubuntu] [Flatpak] [AppImage(author's repo)] [Snap] [PortableLinuxGames]
🕵️ Reviews
[HowLongToBeat] [metacritic] [OpenCritic] [iGDB]
🕊️ Source of this Entry: [Site (date)]
🦣️ Social Networking Update (on mastodon)
🛠️ Title:
🦊️ What's:
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📖 Our entry: https://www.lebottindesjeuxlinux.tuxfamily.org/en/online/lights-on/
🥁️ Update:
⚗️
📌️ Changes:
🦣️ From: 🛜️
🏝️ https://www.youtube.com/embed/
🦉️ https://www.youtube.com/embed/
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🎲️[fr] https://www.youtube.com/embed/
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sge2d - aka SDL Game Engine - is a platform independent 2d game programming framework for c/c++ programmers with least possible dependencies for easy porting and with focus on easy api calls and the requirement of commercial programmers. It was started 2007 by the founder of 93-interactive.
It is a open source project under MIT license, so it is free for commercial use, you don't have to publish your source, if you use it. you may even alter the sge2d source for your needs and don't have to publish it.
Un framework de programmation de jeux 2D multiplateforme pour programmeurs C / C ++, par le studio 93-interactive (Heiko Irrgang).
En C/C++.
sge2d (SDL Game Engine) est un framework de programmation de jeux 2D multiplateforme pour programmeurs C / C ++, comportant le moins de dépendances possibles pour un portage facile, et mettant l'accent sur la facilité d'appels d'API et la réponse aux exigences de programmeurs commerciaux.
Il a démarré 2007, conçu par le fondateur du studio 93-interactive.
C'est un projet open source sous licence MIT, il est libre pour un usage commercial, vous n'êtes pas contraint de publier votre source, si vous l'utilisez.
Vous pouvez même modifier le source du moteur de sge2d pour vos besoins et ne serez pas obligé de le publier.