Streets of Rogue - Le Bottin des Jeux Linux

Streets of Rogue

🗃️ Specifications

📰 Title: Streets of Rogue 🕹️ / 🛠️ Type: Game
🗃️ Genre: Adventure & Action 👁️ Visual: 2D Scrolling
🏷️ Category: Adventure & Action ➤ Role-playing game ➤ Action RPG ➤ Misc. 🏝️ Perspective: Bird's-eye view
🔖 Tags: Action RPG; Procedural Generation; Adventure; Stealth; Unity engine; Violent; Gore; Funny; Pixel Art; Character Customization; Class-Based; Online Multi; Co-op; Local Multi; Local Co-op; 4 Player Local; PvP; Controller ⏱️ Pacing: Real Time
🐣️ Approx. start: 2017-03-10 👫️ Played: Single & Multi
🐓️ Latest: 2021-09-16 🚦 Status: 04. Released (status)
📍️ Version: Latest: 95 ❤️ Like it: 9. ⏳️
🏛️ License type: 💰🎀️ Commercial with demo 🎀️ Quality: 7. ⏳️
🏛️ License: Commercial ✨️ (temporary):
🐛️ Created: 2021-07-29 🐜️ Updated: 2024-10-10

📦️ Deliverables

📦️ Package name: ..... 📦️ Arch:
📄️ Source: ..... 📦️ RPM:
⚙️ Generic binary: ✓ ..... 📦️ Deb:
🌍️ Browser version: ..... 📦️ AppImage:
📱️ PDA support: ..... 📦️ Flatpak:
✨️ Not use: ..... 📦️ Snap:

🚦 Entry status

📰 What's new?: 👻️ Temporary:
💡 Lights on: 🎨️ Significant improvement:
👔️ Already shown: 💭️ New version published (to be updated):
🎖️ This work: 4 stars 🚧️ Some work remains to be done:
👫️ Contrib.: goupildb 🦺️ Work in progress:
🎰️ ID: 16094

📖️ Summary

📜️[en]: A single-player / multi-player (local/online) urban action RPG game (real-time, procedurally generated city) inspired by games such as Binding of Isaac and Nuclear Throne, adding emerging gameplay elements like Deus Ex. An advanced AI informs denizens from all walks of life, who are simply trying to get by in their daily activities. To progress, the player completes specific missions as they see fit, using their special character traits (20 character classes), objects (shrink rays, hypnotizing devices, ...) and the environment. 📜️[fr]: Un jeu d'action RPG (temps réel, ville générée de manière procédurale) solo/multi (local/en ligne) en milieu urbain inspiré de jeux tel que Binding of Isaac et Nuclear Throne, en y ajoutant des éléments de gameplay émergents comme dans Deus Ex. Une IA évoluée guide les habitants de tous horizons, qui essaient simplement de s'en sortir dans leurs activités quotidiennes. Pour progresser, le joueur accomplit des missions spécifiques comme il l'entend, en utilisant ses traits de caractère spéciaux (20 classes de personnage), des objets (rayons rétrécissants, appareils hypnotiques, ...) et l'environnement.

🎥️ Videos


🏝️ Trailer: (202xxx♺),


🦝️ From Users:


🎲️ Gameplay: (202xxx♺), (202xxx♺), [fr](202xxx♺),


🐧 Linux plays: Gaming On Linux, Jan-Willem Boon, Jeux 1d100[fr],


🎙️ Dev Interviews:

🕸️ Links

🏡️ Website & videos
[Homepage] [Dev site] [Features/About] [Screenshots] [Videos t(202xxx♺) gd(202xxx) gu(202xxx) id(202xxx♺) r(202xxx♺) r(202xxx♺) lp(202xxx♺) lp(202xxx♺) lp[fr](202xxx♺) ht(202xxx) g(202xxx♺) g(202xxx♺) g(202xxx♺) g(202xxx♺) g(202xxx♺) g[fr](202xxx♺) g[fr](202xxx♺) g[fr](202xxx♺) g[fr](202xxx♺) g[fr](202xxx♺) g[fr](202xxx♺) g[de](202xxx♺) g[de](202xxx♺) g[de](202xxx) g[de](202xxx) g[ru](202xxx♺) g[ru](202xxx♺) g[ru](202xxx♺) g[pl](202xxx) g[cz](202xxx) g[sp](202xxx) g[pt](202xxx) g[it](202xxx) g[tr](202xxx)] [WIKI] [FAQ] [RSS] [Changelog 1 2 3]

💰 Commercial
[IsThereAnyDeal] [Humble Store] [Gamersgate] [Itch.io] - Demo [Steam] [GOG] [Gamesplanet]

🍩️ Resources
(empty, license): [Homepage] [Dev site] 🎬️ g(202xxx)

🛠️ Technical informations
[PCGamingWiki] [MobyGames]

🦣️ Social
Devs (Matt Dabrowski (Madguy) [fr] [en]): [Site 1 2] [MobyGames] [Chat] [mastodon] [PeerTube] [YouTube] [PressKit] [Interview 1(202xxx) 2(202xxx)]
The Project: [Blog] [Chat] [Forums] [mastodon] [PeerTube] [YouTube] [PressKit] [reddit] [Discord]

🐝️ Related
[Wikipedia (Streets of Rogue) [fr] [en] [de]]

📦️ Misc. repositories
[Repology] [pkgs.org] [Generic binary] [Arch Linux / AUR] [openSUSE] [Debian/Ubuntu] [Flatpak] [AppImage(author's repo)] [Snap] [PortableLinuxGames]

🕵️ Reviews
[HowLongToBeat] [metacritic] [OpenCritic] [iGDB]

🕊️ Source of this Entry: [Site (date)]

🦣️ Social Networking Update (on mastodon)

🕹️ Title: Streets of Rogue
🦊️ What's: A single-player / multi-player (local/online) action RPG (real time, procedurally generated city) set in an urban environment
🏡️ https://streetsofrogue.com
🔖 #LinuxGaming #ShareYourGames #ARPG #City
📦️ #Commercial #Demo #Bin
📖 Our entry: (homeless)

🥁️ Update:
⚗️
📌️ Changes:
🦣️ From: 🛜️

🏝️ https://www.youtube.com/embed/Whqzf1d-E2w
🎲️ https://www.youtube.com/embed/zhiZDnD0WEI
🐧https://www.youtube.com/embed/ZIjUrF3uKUM

🕶️

📚️ Streets of Rogue is a single-player / multi-player (local/online) urban action RPG game (real-time, procedurally generated city) inspired by games such as Binding of Isaac and Nuclear Throne, adding emerging gameplay elements like Deus Ex. An advanced AI informs denizens from all walks of life, who are simply trying to get by in their daily activities. To progress, the player completes specific missions as they see fit, using their special character traits (20 character classes), objects (shrink rays, hypnotizing devices, ...) and the environment.

📕 Description [en]

📜️ "A single-player / multi-player (local/online) action RPG (real time, procedurally generated city) set in an urban environment" 📜️

Streets of Rogue is a rogue-lite about player choice, freedom, and anarchic fun. The game takes inspiration from fast-paced top-down rogue-lites like Binding of Isaac and Nuclear Throne, and adds free-form, experimentation-driven, emergent gameplay elements of RPGs like Deus Ex.

Rather than taking place in a dungeon, the game is set in a functioning, procedurally generated city, where complex AI informs denizens from all walks of life, who are just trying to get by in their daily activities.

In order to progress, the player will need to accomplish specific mission goals in any way they see fit through use of their special character traits, items, and the environment.

• Will you play as a soldier who shoots first and asks questions later?
• A stealthy doctor who uses chloroform and tranquilizer darts to silently take down the opposition?
• A genial bartender who can talk his way past the most intimidating of guards?
• Or how about a hyper-intelligent gorilla, rescuing other caged gorillas to form a small mobilized gorilla army?

The Mighty Feature-List

• Play the game YOUR way! Don't want to kill anybody? That's cool! Want to hack computers? Got ya covered!
• Random world generation and TOTALLY EXTREME gameplay variety means you can play for 600 hours and not get bored! Seriously though, go outside!!!
• Super-advanced artificial intelligence that won't put up with your crap! Outsmart these virtual humans and feel superior to your computer!
• Play as over 20 types of characters (in the final version)! Bartender, scientist, hacker, gorilla — hey, your job is probably in there too!
• Stupidly huge number of items (in the final version)! Shrink rays, hypnotizing devices, boomboxes, bear traps, food processors.. Oh, and guns too.
• 4-player local and online coop modes lets you brutalize goons AND loneliness! Online mode currently available in the Steam version.
• Lead a gang, free slaves, drink beer, gib ghosts, become a vampire, shrink people and stomp on them. The most insanely varied game ever made.

This itch.io version acts as an extended demo. Same gameplay as the full version, but with less content and fewer game modes.


🌍️ Wikipedia:

Streets of Rogue is a roguelite video game developed by Matt Dabrowski and published by tinyBuild for Microsoft Windows, Xbox One, PlayStation 4, Nintendo Switch, MacOS and Linux. It was initially launched in Early Access during 2017, and was fully released on July 12, 2019.

Gameplay

Streets of Rogue is set in a procedurally generated city consisting of several floors. In order to progress, the players will need to accomplish specific mission goals through the use of special character traits and items. After every death, new gadgets and abilities can be bought for the next session with chicken nuggets earned up to that point. The action is seen from a top-down view, and every level has a different visual theme.

The Home Base is the central base of operations of the Resistance, an organisation created to fight against the tyranny of the Mayor of the city. It is populated by Resistance Leaders and other playable characters. Certain characters will allow the players to trade in Chicken Nuggets earned or provide other services as well.[citation needed]

There are 6 main stages in Streets of Rogue, formed, with the exception of the last, by 3 levels each: Slums, Industrial, Park, Downtown, Uptown and Mayor Village.

Reception

(...)

📕 Description [fr]

Un jeu d'action RPG (temps réel, ville générée de manière procédurale) solo/multi (local/en ligne) en milieu urbain, par Matt Dabrowski (Madguy).
Il utilise le moteur Unity.

Streets of Rogue est un jeu d'action RPG (temps réel, ville générée de manière procédurale) solo/multi (local/en ligne) en milieu urbain inspiré de jeux tel que Binding of Isaac et Nuclear Throne, en y ajoutant des éléments de gameplay émergents comme dans Deus Ex. Une IA évoluée guide les habitants de tous horizons, qui essaient simplement de s'en sortir dans leurs activités quotidiennes. Pour progresser, le joueur accomplit des missions spécifiques comme il l'entend, en utilisant ses traits de caractère spéciaux (20 classes de personnage), des objets (rayons rétrécissants, appareils hypnotiques, ...) et l'environnement.


Streets of Rogue est un rogue-lite sur le choix du joueur, la liberté et le plaisir anarchique. Le jeu s'inspire de rogue-lites top-down au rythme rapide comme Binding of Isaac et Nuclear Throne, et ajoute des éléments de gameplay émergents de RPG comme Deus Ex.

Plutôt que de se dérouler dans un donjon, le jeu se déroule dans une ville fonctionnelle, générée de manière procédurale, où une IA complexe guide les habitants de tous horizons, qui essaient simplement de s'en sortir dans leurs activités quotidiennes.

Pour progresser, le joueur devra accomplir des objectifs de mission spécifiques de la manière qu'il jugera la plus appropriée en utilisant ses traits de caractère spéciaux, des objets et l'environnement.

• Jouerez-vous le rôle d'un soldat qui tire d'abord et pose des questions ensuite ?
• Un médecin furtif qui utilise du chloroforme et des fléchettes tranquillisantes pour abattre silencieusement l'adversaire ?
• Un barman sympathique capable de se frayer un chemin à travers les gardes les plus intimidants ?
• Ou encore un gorille hyper-intelligent qui sauve d'autres gorilles en cage pour former une petite armée de gorilles mobilisés ?

Liste des caractéristiques de The Mighty

• Jouez le jeu à VOTRE façon ! Vous ne voulez tuer personne ? C'est cool ! Tu veux pirater des ordinateurs ? Vous êtes couvert !
• La génération aléatoire du monde et la variété TOTALEMENT EXTRÊME du gameplay signifie que vous pouvez jouer pendant 600 heures sans vous ennuyer ! Sérieusement, allez dehors ! !!
• Une intelligence artificielle super-avancée qui ne supportera pas vos conneries ! Déjouez ces humains virtuels et sentez-vous supérieur à votre ordinateur !
• Incarnez plus de 20 types de personnages (dans la version finale) ! Barman, scientifique, hacker, gorille - votre travail est probablement là aussi !
• Un nombre incroyablement élevé d'objets (dans la version finale) ! Rayons rétrécissants, appareils hypnotiques, boomboxes, pièges à ours, robots de cuisine... Oh, et des fusils aussi.
• Les modes coopératifs à 4 joueurs en local et en ligne vous permettent de brutaliser les gorilles ET la solitude ! Le mode en ligne est actuellement disponible dans la version Steam.
• Dirigez un gang, libérez des esclaves, buvez de la bière, attrapez des fantômes, devenez un vampire, réduisez les gens et piétinez-les. Le jeu le plus follement varié jamais créé.

Cette version itch.io fait office de démo étendue. Le même gameplay que la version complète, mais avec moins de contenu et moins de modes de jeu.