|📰 Title:||OpenToonz||🕹️ / 🛠️ Type:||Tool|
|🗃️ Genre:||Development||🚦 Status:||Awaiting entry|
|🏷️ Category:||Development ➤ Graphics Editor ➤ Animation||🍥️ Name:|
|🔖 Tags:||Development; Content Creation; Image Manipulation; Animation system||📦️ Arch:|
|🐣️ Approx. start:||🍥️ On Deb repo:|
|🐤️ Latest:||2018-05-18||📦️ Deb:|
|📍️ Version:||Latest : 1.2.0 / Dev : f602b38||📦️ RPM:|
|🏛️ License type:||FOSS/Libre||📦️ AppImage:|
|🏛️ License:||Modified BSD||📦️ Snap:|
|🏝️ Perspective:||Third person||📦️ Flatpak:|
|👁️ Visual:||2D||⚙️ Generic bin.:|
|⏱️ Pacing:||Real Time||📄️ Source:|
|👫️ Played:||Single||🌍️ Browser-based:|
|🎖️ This record:||📱️ PDA support:|
|🎖️ Game design:||👫️ Contrib.:||Goupil & Louis|
|🎰️ ID:||15417||🐛️ Created:||2018-05-20|
🏡️ Website & videos
[Homepage] [Dev site] [Features/About] [Screenshots] [Videos t(202xxx) ts(202xxx) gd(202xxx) id(202xxx) r(202xxx) lp(202xxx) g(202xxx) g[fr](202xxx) g[de](202xxx) g[ru](202xxx) g[pl](202xxx) g[cz](202xxx) g[sp](202xxx) g[pt](202xxx) g[it](202xxx) g[tr](202xxx)] [WIKI] [FAQ] [RSS] [Changelog 1 2]
💵 Commercial : (empty)
• (empty) :
🛠️ Technical informations
[Open Hub] [PCGamingWiki] [MobyGames]
Devs (DWANGO 2 [fr] [en]) : [Site 1 2 3] [twitter] [YouTube] [Interview 1 2]
Devs (Studio Ghibli [fr] [en]) : [Site 1 2] [twitter] [YouTube] [Interview 1 2]
Devs (Digital Video, Inc. [fr] [en]) : [Site 1 2] [twitter] [Facebook] [YouTube] [Interview 1 2]
Game : [Blog] [Forums] [twitter] [YouTube]
[Wikipedia (OpenToonz) [fr] [en] [de]]
🐘 Social Networking Update (on Mastodon)
📖 Our entry: https://bit.ly/bottinLightOn
Source of this Entry:
, par lDWANGO, sur une adaptation (nommée Toonz Studio Ghibli ) du Studio Ghibli du logiciel Toonz de Digital Video, Inc.
Crédit image (lien ci-dessus) : AlternativeTo
OpenToonz is a 2D animation software published by DWANGO. It is based on Toonz Studio Ghibli Version, originally developed in Italy by Digital Video, Inc., and customized by Studio Ghibli over many years of production.
What is OpenToonz?
• This is software for producing a 2D animation.
It is based on the software "Toonz", which was developed by Digital Video S.p.A. in Italy, customized by Studio Ghibli, and has been used for creating its works for many years. Dwango launches this OpenToonz project, in cooperation with Digital Video and Studio Ghibli.
• This software can be used by anyone free of charge, no matter whether the purpose of use is commercial or not.
• This is available as an open source, so that users can modify its source code freely.
• We aim to develop a new platform for connecting the academic research into frontline animation production.
How it has been used in Studio Ghibli
Since the software "Toonz", which is the original version of OpenToonz, was first used for some cuts of Princess Mononoke, it has been used in the ink and paint, color design and digital composition process(*) of almost all of works of Studio Ghibli. After "Arrietty/The Secret World of Arrietty", it was customized inside the company, and evolved to become more usable according to its production style.
(*) The ink and paint, color design and digital composition: Processes from the scanning of hand-drawn pictures to the production of final footages
Open source, which can be used by anyone free of charge
The source code of OpenToonz can be modified freely, based on the license(*). It can be used by anyone free of charge, no matter whether the purpose of use is commercial or not. It can be used in all kinds of scenes, such as professional production, amateur production, and school education.
(*) For further information on the license of the software (installer), see the rules of use of OpenToonz. Its source code is available under the terms of the New BSD License.
Functions to meet on-site needs
OpenToonz is equipped with the unique functions that have been improved repeatedly based on the opinions of production staff, including the scanning tool "GTS" specializing in animation, which was developed in Studio Ghibli. For details, see "Introduction of the functions unique to OpenToonz" written below.
Effect development kit (SDK)
Dwango newly developed SDK, a plug-in effect for image processing for OpenToonz. By using SDK, anyone can add effects to OpenToonz. Video expression researchers can receive swift feedback from on-site workers, by developing and releasing their outcomes as plug-in effects.
The effects developed by Dwango are also released
By using the plug-in effect SDK, the effects developed by Dwango's machine leaning research and development team are released. They include the effect of automatically changing picture styles by applying the deep learning technology and the effect of producing affected incident light like those in classic works before the digitization of the production environment.