📰 Title: | MonsterZ | 🕹️ / 🛠️ Type: | Game |
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🗃️ Genre: | Puzzle | 👁️ Visual: | 2D |
🏷️ Category: | Puzzle ➤ Assembly ➤ Tile-matching ➤ Bejeweled | 🏝️ Perspective: | Third person |
🔖 Tags: | ⏱️ Pacing: | Real Time | |
🐣️ Approx. start: | 👫️ Played: | Single | |
🐓️ Latest: | 2007-12-17 | 🚦 Status: | 05. Tested & Working (status) |
📍️ Version: | 0.7.1 | ❤️ Like it: | 9. ⏳️ |
🏛️ License type: | 🎀️ Quality: | 2. 🏅️⭐⭐⭐⭐ (good) | |
🏛️ License: | ✨️ (temporary): | ||
🐛️ Created: | 2010-08-20 | 🐜️ Updated: | 2024-09-22 |
📦️ Package name: | monsterz | ..... 📦️ Arch: | |
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📄️ Source: | ..... 📦️ RPM: | ||
⚙️ Generic binary: | ..... 📦️ Deb: | ||
🌍️ Browser version: | ..... 📦️ AppImage: | ||
📱️ PDA support: | ..... 📦️ Flatpak: | ||
✨️ Not use: | ..... 📦️ Snap: |
📰 What's new?: | 👻️ Temporary: | ||
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💡 Lights on: | 🎨️ Significant improvement: | ||
👔️ Already shown: | 💭️ New version published (to be updated): | ||
🎖️ This work: | 🚧️ Some work remains to be done: | ||
👫️ Contrib.: | goupildb & Louis | 🦺️ Work in progress: | |
🎰️ ID: | 11981 |
📜️[en]: | A little arcade puzzle game, similar to the famous Bejeweled or Zookeeper | 📜️[fr]: | Un clone de Bejeweled |
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🎲️ Gameplay: (201403),
🏡️ Website & videos
[Homepage] [Dev site] [Features/About] [Screenshots] [Videos t(202xxx) t(202xxx) t(202xxx) r(201403) g(202xxx)] [WIKI] [FAQ] [RSS] [Changelog 1 2 3]
💰 Commercial
• (empty)
🍩️ Resources
• (empty, license): [Homepage] [Dev site] 🎬️ g(202xxx)
🛠️ Technical informations
[Open Hub] [PCGamingWiki] [MobyGames]
🦣️ Social
Devs (MonsterZ Team [fr] [en]): [Site 1 2] [Chat] [mastodon] [PeerTube] [YouTube] [PressKit] [Interview 1(202xxx) 2(202xxx)]
The Project: [Blog] [Chat] [Forums] [mastodon] [PeerTube] [YouTube] [PressKit] [reddit] [Discord]
🐝️ Related
[Wikipedia (Bejeweled) [fr] [en]]
[Debian/Ubuntu]
📦️ Misc. repositories
[Repology] [pkgs.org] [Generic binary] [Arch Linux / AUR] [openSUSE] [Debian/Ubuntu] [Flatpak] [AppImage(author's repo)] [Snap] [PortableLinuxGames]
🕵️ Reviews
[HowLongToBeat] [metacritic] [OpenCritic] [iGDB]
🕊️ Source of this Entry: [Site (date)]
🦣️ Social Networking Update (on mastodon)
🕹️ Title:
🦊️ What's:
🏡️
🐣️
🔖
📦️
📖 Our entry: (homeless)
🥁️ Update:
⚗️
📌️ Changes:
🦣️ From: 🛜️
🏝️ https://www.youtube.com/embed/
🦉️ https://www.youtube.com/embed/
🦝️ https://www.youtube.com/embed/
🦝️ https://www.youtube.com/embed/
🕵️ https://www.youtube.com/embed/
🕯️https://www.youtube.com/embed/
🕯️https://www.youtube.com/embed/
🎲️ https://www.youtube.com/embed/
🎲️ https://www.youtube.com/embed/
🎲️ https://www.youtube.com/embed/
🎲️[fr] https://www.youtube.com/embed/
🎮️ https://www.youtube.com/embed/
🎮️ https://www.youtube.com/embed/
🐧https://www.youtube.com/embed/
🐧https://www.youtube.com/embed/
🕶️
📚️ Name is a
📜️ "blabla" 📜️
Monsterz is a little arcade puzzle game, similar to the famous Bejeweled or Zookeeper.
The goal of the game is to create rows of similar monsters, either horizontally or vertically. The only allowed move is the swap of two adjacent monsters, on the condition that it creates a row of three or more. When alignments are cleared, pieces fall from the top of the screen to fill the board again. Chain reactions earn you even more points.
This game is mostly about luck, but it remains highly addictive. You have been warned. Currently three modes are available:
• Classic - play against the clock and clear a given number of each monster type to reach next level.
• Puzzle - clear lines of monsters to move pieces around and put together the puzzle.
• Training - play against the clock in a neverending level, chose the timer difficulty and number of monsters for infinite fun.
Monsterz is completely free software, available under the terms of the WTFPL. It was written by the following people:
• Sam Hocevar (programming, graphics, sound FX)
• Brendan Rackley (UI programming)
• MenTaLguY (music)
• Sun Microsystems, Inc., Michael Speck, David White & the Battle of Wesnoth project, Mike Kershaw (sound FX)
Un clone de Bejeweled, par la MonsterZ Team.
Il utilise le moteur Lol Engine (dans le Bottin).
MonsterZ est un clone de Bejeweled.
L'objectif du jeu Bejeweled est d'éliminer le maximum de motifs en un temps déterminé.
Cette élimination est obtenue en alignant à minima 3 motifs identiques horizontalement ou verticalement.
Cet alignement est créé par permutation de 2 motifs entre eux, selon une méthode propre au jeu (par sélection des 2 motifs à permuter, ou par glisser-déposer d'un motif sur l'autre).
Les motifs éliminés provoquent la chute des motifs situés au dessus et l'arrivée de nouveaux motifs.
Les motifs éliminés rapportent des points, des combos (plusieurs alignements créés lors de l'effondrement des motifs) permettent de remporter des bonus.
Le jeu s'achève lorsqu'il n'y a plus de possibilité de permutation ou que vous avez dépassé le temps imparti.
🕵️ Test (0.7.1):
Vous avez 20 secondes pour trouver un alignement de 3 figures.
Bien prenant. Excellent.