|📰 Title:||Monochroma||🕹️ / 🛠️ Type:||Game|
|🗃️ Genre:||Adventure & Action||🚦 Status:||Dead|
|🏷️ Category:||Adventure & Action ➤ Puzzle ➤ Puzzle Platformer||🍥️ Name:|
|🔖 Tags:||Cinematic Platformer; Puzzle Platformer; Platformer; Unity engine; Monochromatic; Kid||📦️ Arch:|
|🐣️ Approx. start:||2014-05-28||🍥️ On Deb repo:|
|🐤️ Latest:||2016-07-15||📦️ Deb:|
|📍️ Version:||Latest : 20160715||📦️ RPM:|
|🏛️ License type:||Commercial||📦️ AppImage:|
|🏛️ License:||Commercial||📦️ Snap:|
|🏝️ Perspective:||Side view||📦️ Flatpak:|
|👁️ Visual:||2D Side-scrolling||⚙️ Generic bin.:|
|⏱️ Pacing:||Real Time||📄️ Source:|
|👫️ Played:||Single||🌍️ Browser-based:|
|🎖️ This record:||📱️ PDA support:|
|🎖️ Game design:||👫️ Contrib.:||Goupil & Louis|
|🎰️ ID:||13979||🐛️ Created:||2013-10-05|
|[fr]:||Un jeu de plateformes et de réflexion dans lequel le joueur incarne un enfant prenant soin de son petit frère qui - face à des obstacles, a besoin de son aide, et doit résoudre des puzzles uniques dans un monde industriel alchimique||[en]:||A cinematic puzzle platformer. It’s a game about being a kid, growing up with a little brother that needs your help, facing obstacles, and solving unique puzzles in an industrial-alchemic world set in the 1950′s|
🎥️ Trailer : (202xxx)
🎥️ Teaser : (202xxx)
🏡️ Website & videos
[Homepage](closed) [Dev site] [Features/About] [Screenshots] [Videos t(202xxx) ts(202xxx) gd(202xxx) gu(202xxx) id(202xxx) r(202xxx) lp(202xxx) g(202xxx) g[fr](202xxx) g[de](202xxx) g[ru](202xxx) g[pl](202xxx) g[cz](202xxx) g[sp](202xxx) g[pt](202xxx) g[it](202xxx) g[tr](202xxx) g(202xxx)] [Reviews] [WIKI] [FAQ] [RSS] [Changelog 1 2 3]
💵 Commercial : [Kickstarter (Funding successful)] [Gamersgate] [Steam]
• (empty) :
🛠️ Technical informations
[Open Hub] [PCGamingWiki] [MobyGames]
Devs (Nowhere Studios [fr] [en]) : [Site 1 2] [twitter] [Facebook] [YouTube] [Interview 1 2]
Game : [Blog] [Forums] [twitter] [Facebook] [YouTube]
[Wikipedia (Monochroma) [fr] [en] [de]]
📦️ Misc. repositories
📰 News / Source of this Entry (SotE) / News (SotN)
[Changes with v. 20160715 (20160715)]
Un jeu de plateformes et de réflexion, par le studio Nowhere Studios.
Il utilise le moteur Unity.
Monochroma est un jeu de plateformes et de réflexion dans lequel le joueur incarne un enfant prenant soin de son petit frère qui - face à des obstacles, a besoin de son aide, et doit résoudre des puzzles uniques dans un monde industriel alchimique.
Voir aussi (esthétique monochrome) : Feist, Limbo, Magnetic By Nature, Monochroma,
Monochroma is a cinematic puzzle platformer developed in Istanbul.
It’s a game about being a kid, growing up with a little brother that needs your help, facing obstacles, and solving unique puzzles in an industrial-alchemic world set in the 1950′s. Monochroma has been described as Limbo meets Ico. However, Monochroma is much more than a skilled mix of two great games: It is a deeply visual, intellectual, and emotional experience. There are no written or spoken words used in Monochroma, which therefore requires the player to be actively involved to understand the narrative. The story itself becomes part of the puzzle.
The 6 hour long gameplay builds upon the relationship and unspoken sacrifice between two brothers. Early on, your little brother injures his leg—so you must carry him on piggyback to continue further. You can’t run fast or jump high while carrying your brother. Furthermore, you must put your brother down temporarily in order to solve most of the puzzles—but you can only do this where it’s bright. Like most small children, he is afraid of the dark—and you can’t leave him behind. This is just one of the elements that makes Monochroma unique and engaging. Both brothers must survive for the player to win the game. However, if one dies during the process, don’t worry: Monochroma has a player-friendly, ultra-fast checkpoint system.
Monochroma is a cinematic puzzle-platform video game, and the first title by Istanbul-based developer Nowhere Studios. It was released on Xbox One on June 24, 2016.
Set in an alternate universe, Monochroma tells the story of two little boys, brothers, who fly a kite. While the older brother watches over the younger, the younger brother injures himself. This means the older brother must carry the younger brother. The brothers soon witness something truly awful. Alone in the storm, they must survive six hours of devilishly clever puzzles in order to save their world from tyranny.
The game was first announced at GDC 2013. To acquire sufficient funding for the game, the project was first revealed on crowdfunding website Kickstarter to reach a goal of US$80,000, and successfully exceeded the goal, acquiring $84,644. The game was approved on Steam Greenlight on September 19, 2013 and released on May 28, 2014.
Hardcore Gamer 3.5/5
Niche Gamer 7/10
Hardcore Gamer gave it a 3.5/5, saying: "The colorless world may have drained the life from everything in it, but its endless challenges can’t leech the determination of a boy intent on keeping his brother safe." Niche Gamer believed that "platforming fans will feel disappointed, and puzzlers may not feel the game is quite satisfying enough. The overall experience, however, is good enough, just."
💡️ Commentaires généraux:
Prévision de sortie initiale : Dec 2013.
Sortie (en retard) le 28 mai 2014.