📰 Title: | Metro: Last Light Redux | 🕹️ / 🛠️ Type: | Game |
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🗃️ Genre: | Adventure & Action | 👁️ Visual: | 3D |
🏷️ Category: | Adventure & Action ➤ FPS ➤ Fantasy & Sci-fi ➤ Survival, Zombies | 🏝️ Perspective: | First person |
🔖 Tags: | FPS; Stealth; Adventure; Based on a Novel; Shooter; Survival; Survival Horror; Horror; Post-apocalyptic; Zombies; Gore; Mature; Remake; Classic; Atmospheric; Story Rich; Open World; Weather; Controller | ⏱️ Pacing: | Real Time |
🐣️ Approx. start: | 2014-08-26 | 👫️ Played: | Single |
🐓️ Latest: | 2015-12-17 | 🚦 Status: | 04. Released (status) |
📍️ Version: | Latest: 20151217 | ❤️ Like it: | 9. ⏳️ |
🏛️ License type: | 💰 Commercial | 🎀️ Quality: | 7. ⏳️ |
🏛️ License: | Commercial | ✨️ (temporary): | |
🐛️ Created: | 2013-10-17 | 🐜️ Updated: | 2024-10-10 |
📰 What's new?: | 👻️ Temporary: | ||
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💡 Lights on: | 🎨️ Significant improvement: | ||
👔️ Already shown: | 💭️ New version published (to be updated): | ||
🎖️ This work: | 🚧️ Some work remains to be done: | ||
👫️ Contrib.: | goupildb & Louis | 🦺️ Work in progress: | |
🎰️ ID: | 14012 |
📜️[en]: | The 2nd opus of the series inspired by the eponymous novels by Dmitri Gloukhovski. It is a combination of survival horror, an intense and oppressive FPS, and tactical combat in a post-apocalyptic universe with a unique atmosphere where stealth plays a key role. The player embodies Artyom, a survivor in an irradiated post-apocalyptic Moscow where human factions and monsters clash. In this opus, the radiation level is lower, but the environment is no less dangerous. The realization has been improved (physics engine, dynamic weather, more devious AI, ...). | 📜️[fr]: | Le 2nd opus de la série inspirée des romans éponymes de Dmitri Gloukhovski. C'est une combinaison de survival horror, d'un FPS intense et oppressant, et de combats tactiques dans un univers post apocalyptique avec une atmosphère unique où la furtivité joue un rôle primordial. Le joueur incarne Artyom, survivant dans un Moscou post-apocalyptique irradié où s'affrontent des factions humaines et des monstres. Dans cet opus, le niveau de radiation est moins élevé, mais l'environnement n'en est pas moins dangereux. La réalisation a été encore améliorée (moteur physique, météo dynamique, IA plus retors, ...). |
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🏝️ Trailer: (201408),
🕵️ Reviews: (202302), (202107),
💎 Features: (201305),
🎲️ Gameplay: (201702), (201603), [fr](201501),
🐧 Linux plays: Penguin Recordings (201501), Jakejw93 (201501), Hex DSL (201606),
🏡️ Website & videos
[Homepage] [Dev site] [Features/About] [Screenshots] [Videos ft(201305) t(201408) t[fr](201305) gd(202xxx) r(202302) r(202107) lp(201501) lp(201311) lp(201501) lp(201606) lp(201606) lp(201311) lp(201311) lp(201804) lp(201706) lp(201705) lp(201804) lp[pt](201604) g(201702) g(201603) g(201708) g[fr](201501) g[fr](201305) g[de](201712) g[de](201412) g[ru](201305) g[pl](202xxx) g[cz](202xxx) g[sp](202xxx) g[pt](202xxx) g[it](202xxx) g[tr](202xxx)] [WIKI] [FAQ] [RSS] [Changelog 1 2 3]
💰 Commercial
• [Humble Store] [Gamersgate] [Steam] [Gamesplanet]
🍩️ Resources
• (empty, license): [Homepage] [Dev site] 🎬️ g(202xxx)
🛠️ Technical informations
[PCGamingWiki] [MobyGames]
🦣️ Social
Devs (4A Games [fr] [en]): [Site 1 2] [Chat] [mastodon] [Facebook] [PeerTube] [YouTube] [PressKit] [Interview 1(The Team, UA)(201901) 2(Andiry Prokhorov(Prof) & Jon Bloch)(201802) 2(Jon Bloch)(201806)]
The Project: [Blog] [Chat] [Forums] [mastodon] [PeerTube] [YouTube] [PressKit] [reddit] [Discord]
🐝️ Related
[Wikipedia (Metro: Last Light) [fr] [en] [de]]
📦️ Misc. repositories
[Repology] [pkgs.org] [Generic binary] [Arch Linux / AUR] [openSUSE] [Debian/Ubuntu] [Flatpak] [AppImage(author's repo)] [Snap] [PortableLinuxGames]
🕵️ Reviews
[HowLongToBeat] [metacritic] [OpenCritic] [iGDB]
📰 News / Source of this Entry (SotE) / News (SotN)
[Changes with v. 20151217 (20151217)] [JeuxLinux (20131104) [fr]] [Engadget (20130828)]
🕊️ Source of this Entry: [Site (date)]
🦣️ Social Networking Update (on mastodon)
🕹️ Title: Metro: Last Light Redux
🦊️ What's: The 2nd opus of the series, a combination of survival horror, an intense and oppressive FPS, and tactical combat in a post-apocalyptic universe
🏡️ https://www.deepsilver.com/en/games/metro-redux/
🐣️ -
🔖 #LinuxGaming #ShareYourGames #FPS #Stealth #Survival #Horror
📦️ #Commercial
📖 Our entry: (homeless)
🥁️ Update: -
⚗️ -
📌️ Changes: -
🦣️ From: -
🏝️ https://www.youtube.com/embed/2djDE_kwH3Q
💎 https://www.youtube.com/embed/qaeXz8FJwm4
🕵️ https://www.youtube.com/embed/2iQl6igiA6I
🎲️ https://www.youtube.com/embed/ehOQ-DIPbn8
🎲️ https://www.youtube.com/embed/uVDapoGfNYk
🎲️[fr] https://www.youtube.com/embed/k67AFqnSmss
🕶️ A side view where one of the human protagonists, wearing a military outfit and equipped with a gas mask, finds himself in a very bad position in an old ruined subway tunnel, while 4 monsters are about to jump on him.
📚️ Metro: Last Light Redux is the 2nd opus of the series inspired by the eponymous novels by Dmitri Gloukhovski. It is a combination of survival horror, an intense and oppressive FPS, and tactical combat in a post-apocalyptic universe with a unique atmosphere where stealth plays a key role. The player embodies Artyom, a survivor in an irradiated post-apocalyptic Moscow where human factions and monsters clash. In this opus, the radiation level is lower, but the environment is no less dangerous. The realization has been improved (physics engine, dynamic weather, more devious AI, ...).
📜️ "The 2nd opus of the series, a combination of survival horror, an intense and oppressive FPS, and tactical combat in a post-apocalyptic universe" 📜️ .
The humanity, at least what remains of it, managed to eke out one more year of survival – it is year 2034 now. The mutants still roam the desolate remains of Moscow above and the dark abandoned tunnels around. The resources are even scarcer, but there is still hope – the huge D6 bunker you, Artyom, and your comrades discovered while on your quest to rid the Metro of mortal danger. In its vast expanse it might contain the key to survival; it might hold incredible stores of supplies which the survivors are running out of.
It might be the salvation – but it could also bring about the complete ruin of humanity, for the factions within Metro are gearing up for an all-out war for whatever it might contain. This one could well become the War to End All Wars, since after it ends there will probably be no one to wage war anymore. It truly is the dusk of humanity – and dusk leads to the nigh. Night, which is going to last forever this time.
Will you be able to avert the impending doom? Will you find courage and understanding to right the wrongs that you did and save humanity from itself? Will you even survive?
• Unique atmosphere
• Engaging story
• Scarce resources
• Improvised weaponry
• Varying environments
• Diverse enemies
🌍️ Wikipedia :
Metro: Last Light is a post-apocalyptic-themed, first-person shooter video game with stealth and survival horror elements. It was developed by Ukrainian studio 4A Games, published by Deep Silver, distributed by Square Enix in North America for Microsoft Windows, PlayStation 3 and Xbox 360 in May 2013. A remastered version of the game was released for PlayStation 4 and Xbox One in August 2014 as Metro: Last Light Redux within the Metro Redux package.
A sequel to the video game Metro 2033, its story follows Artyom, a Ranger living in Moscow's metro system after a destructive nuclear war. Tasked with finding the mysterious Dark Ones, Artyom must venture to different parts of the metro system, and the surface filled with radiated gases, and fight against different factions and mutated monsters. The game improves on various gameplay mechanics of 2033, and introduces elements such as weapon customization.
Developed by a team of about 80 people, Last Light is a direct sequel to 2033, with franchise creator Dmitry Glukhovsky writing the game's dialogue and main story outline. Multiplayer modes were planned but were eventually scrapped in order to focus on single-player, which the developers hoped would "rekindle memories of Half-Life 2". Originally set to be published by THQ, which provided a very limited budget for the game's development, Koch Media acquired it after THQ's bankruptcy. A Wii U version was planned but was ultimately canceled.
The game received generally positive reviews from critics. Praise was focused largely on its atmosphere, world design, tone, graphics, and gameplay, while criticism was directed particularly at the artificial intelligence and technical issues. The pre-order bonus Ranger mode, marketed as the definitive way of playing the game, triggered controversy. The game was a commercial success, with its first-week retail sales in the US surpassing the lifetime retail sales of 2033. A sequel, Metro: Exodus is set to be released in 2019.
Gameplay
Like its predecessor Metro 2033, Metro: Last Light is played from the perspective of Artyom, the player-character. The story takes place in post-apocalyptic Moscow, mostly inside the metro system, but occasionally missions bring the player above ground. Combat alternates between the player fighting mutants and hostile humans. Areas are larger in Last Light compared to 2033, and the game encourages exploration by having multiple routes. The game offers more freedom to players, allowing them to utilize different tactics to combat enemies. It features destructible environments, in which certain objects, such as pillars, collapse after being shot. Numerous diary entries, written by Artyom, providing additional insight regarding the game's story, are scattered throughout environments for players to collect.
As a first-person shooter, Metro: Last Light features a variety of firearms, some fictional and some based on real weapons, which the player uses in combat. The game's protagonist, Artyom, also has the ability to kill an enemy directly with his melee weapon. Artyom has three weapons slots. Players can put any weapon into these slots without restriction. Players have access to four different secondary weapons, including throwing knives, claymores, incendiary grenades, and hand grenades. Mutants do not possess weapons and tend to physically attack the player in swarms, while humans fight with the same firearms available to the player. The player can knock out or kill most human enemies instead of shooting them, using stealth to avoid detection. As enemies are inefficient in spotting the player character in darkness, players can turn off oil lamps and light bulbs to gain an advantage over their opponents.
In the post-apocalyptic environment, ammunition is a rare and essential commodity. Pre-apocalypse, military-grade ammunition is used as currency. Players can avoid consuming all the valuable currency by using lower quality bullets made within the Metros. Due to the scarcity of ammunition, a crucial aspect of gameplay is scavenging. The player can loot corpses and the environment for spare ammunition, as well as weapons and other items. The military-grade ammunition can be used to purchase other ammunition, weapons, and items within most of the Metro stations. Weapon attachments, such as scopes and silencers, which improve weapon efficiency, can be purchased with these bullets.
The game's locations reflect the dark atmosphere of real metro tunnels, with added survival horror elements. Paranormal phenomena, such as shadow figures, hallucinations, and unexplained noises are present, and, for the most part, the player has to rely on their lighter and rechargeable flashlight to navigate the darkness. Locations' layout is often intricate, and the game lacks any form of map or objective marker, leaving the player to try finding their objectives with only a compass. The surface is more lethal than the metro system. Featuring a day-night cycle, and a dynamic weather system, these sections are severely irradiated and a gas mask must be worn at all times because of the toxic air. The player must collect air filters for the gas mask. These last several minutes each, and are automatically replaced provided the player has more in reserve. Players are also tasked to wipe off the dirt and blood splatter that collects on the gas mask. There is no head up display indicator to tell how long the player has until the gas mask's filters begin to fail — rather, a timer on the character's wristwatch shows how long until the current filter expires. The watch also serves to indicate to a player if they have been exposed to enemy attention. With every weapon, the bullets are (partly) visible, informing the player that their weapon is about to run out of ammunition and they have to reload. Instead of head up display the game makes use of audio and visual cues to present information to players.
There are certain subtle moral choices in the game that provide karma. Good karma can be acquired by good actions, such as rescuing people from enemy characters, or sparing enemy soldiers. Bad karma can be acquired from evil actions, such as killing people randomly or stealing things. Karma affects the ending
Plot
Metro: Last Light takes place in 2034, one year after the events of Metro 2033, following the ending of the original novel in which Artyom's missile strike against the Dark Ones — mysterious beings that seemingly threatened the survivors of a nuclear war living in the Moscow Metro — occurred. The Rangers, a neutral peacekeeping force that operates throughout the system, have since occupied the D6 military facility Artyom visited during the first game. This is a huge, and not fully explored pre-war bunker, and Artyom, now a Ranger himself, remains unsure whether killing the Dark Ones was the correct decision. Rumors of D6's discovery and its great riches have spread around the Metro; rival factions, such as the Soviet Red Line and Nazi Fourth Reich, hope to seize the bunker and its contents.
Khan, a wandering mystic, informs Artyom and the Rangers that a single Dark One survived the missile strike. Khan believes that it is the key to humanity's future, and wants to communicate with it; Colonel Miller, the Ranger's leader, wants to eliminate it as a potential threat. Miller sends Artyom to the surface, accompanied by Miller's daughter Anna, the Rangers' best sniper, to kill the Dark One.
Artyom finds the Dark One, a child, but is captured by soldiers of the Fourth Reich. Pavel Morozov, a captured Red Line soldier, and Artyom escape through the Metro tunnels and across the devastated surface. When they reach the Red Line, however, Pavel is revealed to be a high-ranking officer; he detains Artyom to learn more about the Rangers and the Dark One. Artyom escapes and races Pavel's forces to locate the Dark One and Anna, who has been kidnapped by Lesnitsky, an ex-Ranger and Red Line spy. En route, he finds a contingent of Red Line forces massacring the inhabitants of a station, supposedly to contain a mysterious epidemic. It was the Red Line that introduced the virus to the station – weaponized Ebola acquired from the D6 vault by Lesnitsky. Artyom finds Anna and frees her but they are exposed to the virus and are quarantined after the rescue. Afraid that she will die, Anna, seduces Artyom.
After they test negative for the virus, Artyom again encounters Khan. They locate the young Dark One, and in a series of hallucinatory flashbacks, Artyom recalls that he was saved by a Dark One as a child; he was psychically linked to the Dark Ones, intended to form a bridge between their species and his. Artyom vows to make amends by protecting the little Dark One, and the two travel to Polis, the Metro's central area, where a peace conference regarding D6 between the Rangers, Red Line, the Reich, and neutral Hansa is taking place. Artyom defeats Lesnitsky and Pavel during the trip. Along the way, the little Dark One senses that there is a group of hibernating Dark Ones in D6. After arriving at Polis, the little Dark One uses his telepathic abilities to make the Red Line leader, Chairman Moskvin, publicly confess that the peace conference is a diversion to enable General Korbut to seize D6. Artyom and the rest of the Rangers rush to the bunker to make a final stand against Korbut's army but are incapacitated by an armored train ramming into their station. Red Line soldiers surround and prepare to execute Artyom and Miller.
The karma the player has acquired determines the ending. In the "bad" ending, Artyom destroys D6 to prevent Korbut from using the facility to wipe out the remnants of the other factions and possibly humanity, resulting in the deaths of himself, the surviving Rangers, and the Red Line forces. Later, Anna is shown telling their son of Artyom's bravery. In the "good" ending, later revealed as the canonical ending, Artyom prepares to destroy the bunker but is stopped by the little Dark One, who, along with the awakened Dark Ones, defeats Korbut's army. Artyom calls the little Dark One humanity's "last light of hope". In both endings, the young Dark One leaves with the surviving Dark Ones to find safety, while promising that they will come back in the future to help rebuild the world.
Le 2nd opus de la série, une combinaison de survival horror, FPS et de combats tactiques, par le studio 4A Games.
Il utilise le moteur 4A Engine.
Metro: Last Light (Metro 2034) est le 2nd opus de la série inspirée des romans éponymes de Dmitri Gloukhovski. C'est une combinaison de survival horror, d'un FPS intense et oppressant, et de combats tactiques dans un univers post apocalyptique avec une atmosphère unique où la furtivité joue un rôle primordial. Le joueur incarne Artyom, survivant dans un Moscou post-apocalyptique irradié où s'affrontent des factions humaines et des monstres. Dans cet opus, le niveau de radiation est moins élevé, mais l'environnement n'en est pas moins dangereux. La réalisation a été encore améliorée (moteur physique, météo dynamique, IA plus retors, ...).
Metro: Last Light (Metro 2034) est une combinaison de survival horror, d'un FPS intense et oppressant, et de combats tactiques :
• Équipé d'un arsenal exotique composé d'armes artisanales, affrontez des ennemis redoutables, humains et mutants, dans des combats passionnants et lancez des attaques furtives à la faveur de l'obscurité
• Explorez le monde post-apocalyptique du Métro de Moscou, un des univers les plus immersifs et les plus évocateurs jamais créés.
• Battez-vous pour chaque balle et chaque souffle dans un mélange oppressant de survival horror et de FPS.
• Technologie de prochaine génération offrant un éclairage magnifique et de la physique établit une nouvelle référence graphique à la fois sur console et PC.
Mode Ranger
Immergez-vous complètement dans le monde de Metro. Le nouveau mode Ranger vous met à l'épreuve : plus d'affichage des informations ni de mire à l'écran, moins de munitions et des combats plus difficiles. Vous recevrez par ailleurs des balles de grade militaire, qui sont à la fois la monnaie d'échange de Metro et des projectiles mortels, et un AKSU, un redoutable fusil d'assaut russe compact, idéal pour les combats en milieu confiné.
La version "Redux" est une version améliorée du contenu et du moteur du jeu d'origine.
Scénario :
Nous sommes en l'an 2034.
Sous les ruines post-apocalyptiques de Moscou, dans les tunnels du Métro, les survivants sont assiégés par des menaces mortelles venues de l'extérieur... et de l'intérieur.
Des mutants rôdent dans les catacombes sous la surface désolée et chassent dans les cieux empoisonnés qui les surplombent. Au lieu de s'unir, les villes-stations du Métro se déchirent pour s'emparer du pouvoir suprême. Une guerre civile qui pourrait anéantir à jamais l'humanité fait rage.
Vous êtes Artyom. Accablé par la culpabilité mais plein d'espoir, vous détenez la clé de notre survie, la dernière lueur de nos heures les plus sombres…
Gamesplanet:
En 2013, le monde est frappé par un évènement apocalyptique majeur qui manque d'anéantir l'humanité et rend la surface de la Terre impropre à la vie. Une poignée de survivants parvient cependant à se réfugier sous les ruines de Moscou et la civilisation bascule alors dans un nouvel âge sombre.
Nous sommes en 2033. Une génération entière a fleuri sous terre où les villes-stations du Métro luttent entre elles pour leur survie, mais doivent aussi faire face aux horreurs mutantes qui rôdent à l'extérieur.
Vous êtes Artyom, né à la surface dans les derniers jours précédant le cataclysme, mais élevé sous terre. Un évènement fatidique vous pousse à quitter pour la première fois la sécurité de votre station pour vous aventurer jusqu'au cœur du Métro, afin d'avertir les derniers survivants de la terrible menace qui pèse sur eux.
Votre périple vous mènera des catacombes oubliées qui s'étendent sous le Métro, jusqu'à la surface dévastée où vos actions détermineront le sort de l'humanité.
Et si la véritable menace venait finalement de l'intérieur ?
Présentation du produit :
Metro : Redux sur PC est une compilation réunissant Metro 2033 et Metro Last Light, deux FPS "survival" qui plongent le joueur dans une version post-apocalyptique de Moscou. Il s'agit notamment de la version ultime du jeu culte Metro 2033 entièrement retravaillé avec le tout dernier moteur 4A Engine pour la nouvelle génération.
Les fans de la version originale retrouveront un monde transformé par un nouvel éclairage époustouflant, un moteur physique revu et corrigé et une météo dynamique.
Les nouveaux venus auront quant à eux la chance de découvrir l'un des meilleurs jeux de tirs scénarisés qui soit, dans une aventure épique combinant survie, horreur, exploration, combats tactiques et infiltration.
Metro 2033 Redux bénéficie de toutes les améliorations et les fonctionnalités de Metro: Last Light – I.A. plus retorse que jamais, commandes, animations, gestion des armes et bien plus encore – et propose une expérience hautement palpitante aux débutants comme aux vétérans.
Avec ses deux styles de jeu uniques et son mode Ranger, Metro 2033 Redux promet des heures de divertissement de haute qualité, et ce à un prix incroyable.
Caractéristiques :
Explorez le métro de Moscou – Découvrez l'un des univers les plus soignés du jeu vidéo, grâce aux époustouflants visuels de nouvelle génération à 60 images/s.
Affrontez les horreurs de l'apocalypse russe – Enfilez votre masque à gaz et préparez votre arsenal artisanal pour faire face aux redoutables mutants, aux ennemis humains et à l'effroyable environnement lui-même.
Entièrement recréé et remasterisé pour les supports nouvelle génération – Metro 2033 Redux n'est pas une simple "version HD". Metro 2033 bénéficie des innombrables améliorations techniques et ludiques du nouveau moteur 4A Engine, pour offrir aux fans comme aux nouveaux venus une version ultime du jeu culte de 2013.
Deux styles de jeu uniques :"Spartiate" et "Survie" – Affrontez la campagne avec toute la férocité guerrière d'un ranger spartiate ou ménagez vos forces et vos munitions pour survivre aux horreurs qui vous attendent.
Retrouvez le légendaire mode Ranger – Oserez-vous défier le mode Ranger ? L'expérience en immersion ultime sans ATH ni interface, avec des ressources limitées et des combats toujours plus mortels.
Adapté des romans au succès international de Dmitry Glukhovsky
🌍️ Wikipedia :
Metro: Last Light, précédemment annoncé comme Metro 2034, est un jeu vidéo de tir en vue subjective développé par 4A Games et édité par Deep Silver après le rachat de la licence par Koch Media à THQ début 2013.
Trame
Univers
L'univers de Metro: Last Light est le même que Metro 2033. Cependant certaines créatures font leurs apparitions. Moscou est moins dangereuse en radiation, mais d'autres dangers sont présents dans les rues abandonnées de la capitale, dernière source d'humanité sur Terre.
Personnages
Le joueur incarne Artyom comme ce fut le cas dans le premier volet.
Histoire
Un an après les événements de Metro 2033, les Rangers, dont Artyom fait désormais partie, ont pris place dans le complexe militaire de D6. Cet immense bunker construit avant la guerre contient un grand nombre de ressources et de longs tunnels dont l'exploration n'est toujours pas terminée. Une rumeur révélant les richesses que D6 recèle s'est répandue dans le Métro, ravivant les tensions entre les différentes factions qui l'occupent.
Système de jeu
Metro: Last Light est un jeu de tir en vue subjective aux environnements fermés, mais qui propose une approche survival du genre en obligeant le joueur à faire attention à son environnement, notamment par le port d'un masque anti-gaz, la recharge d'une dynamo pour son matériel, l'économie de munitions, etc.
Développement
En décembre 2012, THQ, le premier éditeur du jeu, fait faillite et vend les droits de la franchise Metro à Deep Silver qui repousse la date de sortie du jeu.
Le jeu sort le 14 mai en Amérique et le 17 mai 2013 en Europe sur PC, PlayStation 3 et Xbox 360.
Version Redux
Metro: Last Light - Redux est une réédition du jeu sortie en 2014. Elle propose des graphismes légèrement améliorés. Canard PC qualifie cette réédition d'échec car il faut « plisser les yeux pour remarquer la gestion plus fine des éclairages [...] ». Elle intègre l'ensemble des contenus supplémentaires.
Adaptation
Le jeu se tient dans le même univers fictif que celui développé dans les romans originaux Métro 2033 et Métro 2034 de Dmitri Gloukhovski. Contrairement à son prédécesseur, il n'est pas l'adaptation du roman Métro 2034, qui fait lui-même suite au roman de Métro 2033. Il est une suite aux aventures du héros principal : Metro: Last Light prend une direction différente pour rester focalisé sur Artyom, le héros du premier roman et du premier jeu adapté, Metro 2033, tandis que le roman 2034 se focalise sur un personnage secondaire. En mars 2013, le magazine Joystiq affirme qu'un livre intitulé Métro 2035 est en préparation. Dans une interview accordée à Player Network, Dmitry Gloukhovski révèle que cet ouvrage sera de nouveau dans l'univers de Métro 2033 et reprendra de manière plus détaillée l'histoire de Last Light, qu'il a également écrite.