Maratis - Le Bottin des Jeux Linux

Maratis

🗃️ Specifications

📰 Title: Maratis 🕹️ / 🛠️ Type: Tool
🗃️ Genre: Development 🚦 Status: Awaiting entry
🏷️ Category: Development ➤ Graphics Editor ➤ Image Manipulation (3D) 🍥️ Name:
🔖 Tags: 📦️ Arch:
🐣️ Approx. start: 🍥️ On Deb repo:
🐤️ Latest: 📦️ Deb:
📍️ Version: 📦️ RPM:
🏛️ License type: FOSS/Libre 📦️ AppImage:
🏛️ License: Engine : zlib/libpng / Editor : GPL-2 📦️ Snap:
🏝️ Perspective: Third person 📦️ Flatpak:
👁️ Visual: 3D ⚙️ Generic bin.: ✓
⏱️ Pacing: Real Time 📄️ Source: ✓
👫️ Played: Single 🌍️ Browser-based:
🎖️ This record: 1 stars 📱️ PDA support: ✓
🎖️ Game design: 👫️ Contrib.: Goupil & Louis
🎰️ ID: 15321 🐛️ Created: 2018-01-11
🐜️ Updated: 2021-01-13

🕸️ Links

🏡️ Website & videos
[Homepage] [Dev site] [Features/About] [Screenshots] [Videos t(202xxx) ts(202xxx) gd(202xxx) id(202xxx) r(202xxx) lp(202xxx) g(202xxx) g[fr](202xxx) g[de](202xxx) g[ru](202xxx) g[pl](202xxx) g[cz](202xxx) g[sp](202xxx) g[pt](202xxx) g[it](202xxx) g[tr](202xxx)] [WIKI] [FAQ] [RSS] [Changelog 1 2 3]

💵 Commercial : [Support their work (Donate)]

🍩️ Resources
(empty) :
🛠️ Technical informations
[Open Hub] [PCGamingWiki] [MobyGames]

🐘 Social
Devs (Maratis Team [fr] [en]) : [Site 1 2] [twitter] [YouTube] [Interview 1 2]
Devs (Anaël Seghezzi [fr] [en]) : [Site 1 2] [twitter] [YouTube] [Interview 1 2]
Game : [Blog] [Forums] [twitter] [YouTube]

🐝️ Related
[LGDB] (SotE) [Mod DB]

📦️ Misc. repositories

🕵️ Reviews
[metacritic]

🐘 Social Networking Update (on Mastodon)

🕹️ Title:
🦊️ What's:
🏡️
🐣️
🔖 #linux

🐧 Update:
💼️
📌️ Changes:
📖 Our entry: https://bit.ly/bottinLightOn
🐘 From:
🎥️🏝️ http://youtu.be/
🎥️🕵️ http://youtu.be/
🎥️🕹️ http://youtu.be/
🎥️🐧 http://youtu.be/

Source of this Entry:

📕 Description [fr]

, par la Maratis Team (initié par Anaël Seghezzi).
En C++.

📕 Description [en]

Maratis is a portable, simple and visual game development tool designed for artists and developers.

The Engine has been tested on Windows, Mac, Linux and iOS and can be used virtually on any platform.

Maratis is Free and Open-source.
Use a simple Lua scripting langage or have access to the full Engine in C++.