📰 Title: | Legend of Grimrock | 🕹️ / 🛠️ Type: | Game |
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🗃️ Genre: | Adventure & Action | 👁️ Visual: | 3D |
🏷️ Category: | Adventure & Action ➤ Role-playing game ➤ Action RPG ➤ Dungeon Crawl | 🏝️ Perspective: | First person |
🔖 Tags: | Action RPG | ⏱️ Pacing: | Real Time |
🐣️ Approx. start: | 👫️ Played: | Single | |
🐓️ Latest: | 🚦 Status: | 04. Released (status) | |
📍️ Version: | Latest: - | ❤️ Like it: | 9. ⏳️ |
🏛️ License type: | 💰 Commercial | 🎀️ Quality: | 7. ⏳️ |
🏛️ License: | Commercial | ✨️ (temporary): | |
🐛️ Created: | 2012-12-28 | 🐜️ Updated: | 2024-06-22 |
📰 What's new?: | 👻️ Temporary: | ||
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💡 Lights on: | 🎨️ Significant improvement: | ||
👔️ Already shown: | 💭️ New version published (to be updated): | ||
🎖️ This work: | 🚧️ Some work remains to be done: | ||
👫️ Contrib.: | goupildb & Louis | 🦺️ Work in progress: | |
🎰️ ID: | 11735 |
📜️[en]: | A dungeon crawling role playing game with an oldschool heart but a modern execution. The game brings back the oldschool challenge with highly tactical real-time combat and grid-based movement, devious hidden switches and secrets as well as deadly traps and horrible monsters. It puts an emphasis on puzzles and exploration and the wits and perception of the player are more important tools than even the sharpest of swords could be. | 📜️[fr]: | Un RPG d'action temps réel de type Dungeon Crawl, avec un déplacement basé sur une grille, des commutateurs détournés et masqués, des secrets, des pièges mortels et d'horribles monstres. Il met l'accent sur l'exploration et les puzzles ; la perception et le bon sens du joueur sont des outils plus importants que la plus forte des épées |
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🎲️ Gameplay: (202xxx♺), (202xxx♺), [fr](202xxx♺),
🏡️ Website & videos
[Homepage] [Dev site] [Features/About] [Screenshots] [Videos t(202xxx♺) t(202xxx♺) t(202xxx♺) t(202xxx♺) r(202xxx♺) r(202xxx♺) r(202xxx♺) r(202xxx♺) g(202xxx♺) g(202xxx♺) g(202xxx♺) g(202xxx♺) g(202xxx♺) g(202xxx♺) g(202xxx♺) g(202xxx♺) g(202xxx♺) g(202xxx♺) g[fr](202xxx♺) g(202xxx)] [WIKI] [FAQ] [RSS] [Changelog 1 2 3]
💰 Commercial
• [Online store] [Humble Store] [Gamersgate] [Steam] [GOG]
🍩️ Resources
• (empty, license): [Homepage] [Dev site] 🎬️ g(202xxx)
🛠️ Technical informations
[PCGamingWiki] [MobyGames]
🦣️ Social
Devs (Almost Human [en]): [Site 1 2] [Chat] [mastodon] [PeerTube] [YouTube] [PressKit] [Interview 1(202xxx) 2(202xxx)]
Devs (Edward Rudd [fr] [en]): [Site 1 2] [PCGamingWiki] [Forums] [mastodon] [PeerTube] [YouTube] [LinkedIn] [PressKit] [Interview 1(202xxx) 2(202xxx)]
The Project: [Blog] [Forums] [mastodon] [Facebook] [PeerTube] [YouTube] [PressKit] [reddit] [Discord]
🐝️ Related
[Wikipedia (Legend of Grimrock) [fr] [en] [de]]
[Linuxaria]
📦️ Misc. repositories
[Repology] [pkgs.org] [Generic binary] [Arch Linux / AUR] [openSUSE] [Debian/Ubuntu] [Flatpak] [AppImage(author's repo)] [Snap] [PortableLinuxGames]
🕵️ Reviews
[metacritic] [Rock, Paper Shotgun 1 2] [IGN] [PC Gamer] [Eurogamer] [GameSpy] [Destructoid] [Gog] [GameBanshee] [TheVerge] [Game Front] [ZTGD] [NoHighScores] [Rare Gamer] [Gameinformer]
🕊️ Source of this Entry: [Site (date)]
🦣️ Social Networking Update (on mastodon)
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Legend of Grimrock is a dungeon crawling role playing game with an oldschool heart but a modern execution. A group of prisoners are sentenced to certain death by exiling them to the secluded Mount Grimrock for vile crimes they may or may not have committed. Unbeknownst to their captors, the mountain is riddled with ancient tunnels, dungeons and tombs built by crumbled civilizations long perished now. If they ever wish to see daylight again and reclaim their freedom the ragtag group of prisoners must form a team and descend through the mountain, level by level.
The game brings back the oldschool challenge with highly tactical real-time combat and grid-based movement, devious hidden switches and secrets as well as deadly traps and horrible monsters. Legend of Grimrock puts an emphasis on puzzles and exploration and the wits and perception of the player are more important tools than even the sharpest of swords could be. And if you are a hardened dungeon crawling veteran and you crave an extra challenge, you can arm yourself with a stack of grid paper and turn on the Oldschool Mode which disables the luxury of the automap! Are you ready to venture forth and unravel the mysteries of Mount Grimrock?
🌍️ Wikipedia:
Legend of Grimrock is an action role-playing game video game developed and published by Almost Human. The title is a 3D grid-based, real-time dungeon crawler based on the 1987 game Dungeon Master. It was originally released for Microsoft Windows in April 2012, and later ported for OS X and Linux in December 2012 and iOS in May 2015.
Legend of Grimrock was the debut game of Almost Human, a four-man Finnish indie development team formed in February 2011, which self-financed the title's development. A sequel, Legend of Grimrock II, was released in October 2014.
Gameplay
Legend of Grimrock is a first-person action role-playing game with tile-based movement and realtime game mechanics. Players control a party of one to four characters which they move through a 3D rendered grid-based dungeon, a style of gameplay popular in RPG games from the 1990s such as Dungeon Master and Eye of the Beholder, from which Legend of Grimrock draws heavy inspiration.
Gameplay consists of a combination of puzzle solving and combat. Characters within the party gain experience for slaying creatures and beasts within the dungeon, allowing them to increase in level and progress skills which enhance combat abilities and allow the casting of new spells, and equipment is obtained through exploration and solving of puzzles throughout the dungeon. Many of the harder puzzles throughout the game are designed as bonuses, being optional to the progression through the dungeon but granting superior items and equipment for solving them.
In reference to its classic roots, the player has the option to switch on "old-school mode" when beginning a new game. In this mode the game's map system is deactivated, leaving navigation through the dungeon's grid down to the player alone; this references the 1990s games which Grimrock is based on, which left remembering routes and paths through the dungeon completely down to the player. The game's digital manual contains a printable grid sheet which encourages players to chart their course through the game to this end.
Plot
On top of Mount Grimrock, an airship carries a group of prisoners escorted by armed knights. The prisoners, sentenced by "the court" for crimes against the King, have been sentenced to be thrown into the pit of Mount Grimrock, at which point their crimes will be absolved. However, no prisoner pardoned in this manner has ever returned.
On being sealed within the mountain, the prisoners make their way downwards through the levels of Grimrock Dungeon, guided by a disembodied voice which comes to them in their sleep promising that a way of escape for both it and the party awaits at the bottom of the dungeon. The party also occasionally finds notes from a previous wanderer of the dungeon named Toorum, who aside from offering clues to certain puzzles and hidden stashes of equipment, talks about his experiences of the dungeon's periodic tremors and the dungeon's design seemingly meant to be "traversed from the top down".
Eventually the party reaches the bottom level, signposted as "Prison". Inside, the source of the voice guides the player to reconstruct a broken machine which will activate a portal out of the dungeon, however upon assembling the parts and repairing it, the voice is revealed to be the machine itself, which manifests as a giant mechanical clockwork cube which attempts to crush the party. Escaping through a portal, the party locates the tomb of the creators of Grimrock Dungeon, who left behind scrolls explaining the dungeon's purpose of containing the machine, which they refer to as "the Undying One", until "the gears of time finally come to rest". The tomb also contains a weapon designed to be used in the event of the Undying One's escape from confinement.
Using the weapon, which temporarily stuns the machine, the party disassemble the parts which they used to repair the Undying One and deal a fatal blow to it using spells of lightning. The Undying One eventually explodes and falls apart, triggering another tremor which shakes the dungeon apart. The last scenes show the party running down a stone hallway of the dungeon, before a beam of pale blue light explodes from Mount Grimrock, ascending to the sky. A gigantic crater is shown to be all that remains of Mount Grimrock, the final fate of the prisoners seemingly unknown.
Development and release
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Un RPG d'action temps réel de type Dungeon Crawl, par le studio Almost Human, portage Linux par Edward Rudd.
Legend of Grimrock est un RPG d'action temps réel de type Dungeon Crawl, en vue subjective 3D avec un déplacement basé sur une grille, des commutateurs détournés et masqués, des secrets, des pièges mortels et d'horribles monstres. Il met l'accent sur l'exploration et les puzzles ; la perception et le bon sens du joueur sont des outils plus importants que la plus forte des épées.
Voir aussi / See also: Legend of Grimrock, Paper Sorcerer,
Legend of Grimrock est un jeu de type Dungeon Crawl avec une âme Oldschool (vieille école) mais une réalisation moderne.
En guise de punition pour leurs odieux crimes supposés, un groupe de prisonniers est banni au mont Grimrock. À l'insu de leurs geôliers la montagne est truffée de tunnels antiques, de sous-terrains et de tombeaux construits par diverses civilisations qui ont péris depuis fort longtemps. S'ils souhaitent revoir la lumière du jour et retrouver leur liberté, ce groupe hétéroclite de prisonniers doit former une équipe et descendre à travers la montagne, niveau par niveau.
Le jeu délivre un défi Oldschool avec un système de combat tactique temps réel et un déplacement basé sur une grille, des commutateurs détournés et masqués, des secrets, des pièges mortels et d'horribles monstres. Legend of Grimrock met l'accent sur l'exploration et les puzzles ; la perception et le bon sens du joueur sont des outils plus importants que la plus forte des épées. Et si vous êtes un vétéran du dungeon crawl et que vous recherchez le défi supplémentaire, vous pouvez vous armer d'une pile de papier quadrillé et sélectionner le mode Oldschool qui désactive le luxe de la carte automatique ! Êtes-vous prêt pour l'aventure et à percer les mystères du Mont Grimrock ?
🌍️ Wikipedia :
Legend of Grimrock est un jeu vidéo de rôle en temps réel, développé par l'éditeur indépendant finlandais Almost Human. Il est sorti le 11 avril 2012, uniquement sur PC et en anglais.
C'est un jeu de « sous-terrains » en temps réel inspiré par Dungeon Master. Le jeu est en vue subjective et le déplacement se fait case par case. Les personnages se déplacent dans une unique formation :
• Deux personnages devant qui sont directement au corps à corps.
• Deux personnages derrière qui ne peuvent attaquer qu'avec des armes à distance ou des sorts. Les monstres ne peuvent les atteindre que s'ils se trouvent sur les côtés ou derrière.
Le joueur peut changer la formation même en plein combat.
La nourriture est un élément important du jeu. Chaque personnage a une barre de nourriture qui descend avec le temps et lorsqu'il attaque ou lance un sort. La nourriture peut être trouvée en tuant certains monstres ou en explorant le donjon.
Chaque personnage ne peut porter qu'un poids maximum d'équipement. La charge maximale dépend de la force du personnage.
Le système de magie ressemble lui aussi à celui de Dungeon Master, un système de runes permet au mage de lancer les sorts. Les combinaisons de sorts peuvent être trouvées sur certains parchemins.
💡️ Commentaires généraux:
• Ce jeu avait intégré l'offre Humble Bundle (offre commerciale promotionnelle d'un ensemble de jeux vendus à un prix laissé libre).