|📰 Title:||Hotline Miami 2: Wrong Number||🕹️ / 🛠️ Type:||Game|
|🗃️ Genre:||Strategy||🚦 Status:|
|🏷️ Category:||Strategy ➤ Top-Down Fight of Units ➤ Shooter ➤ Hotline Miami||🍥️ Name:|
|🔖 Tags:||Action; Top-Down Shooter; Tactical; Lethal Hits; Gore; Blood; Violent; Stealth; Atmospheric; Difficult; Fast-Paced; Retro; 1980s; 1990s; Pixel Art; Level Editor||📦️ Arch:|
|🐣️ Approx. start:||🍥️ On Deb repo:|
|🐤️ Latest:||📦️ Deb:|
|📍️ Version:||Latest : -||📦️ RPM:|
|🏛️ License type:||Commercial||📦️ AppImage:|
|🏛️ License:||Commercial||📦️ Snap:|
|🏝️ Perspective:||Third person||📦️ Flatpak:|
|👁️ Visual:||2D Top-Down||⚙️ Generic bin.:|
|⏱️ Pacing:||Real Time||📄️ Source:|
|👫️ Played:||Single||🌍️ Browser-based:|
|🎖️ This record:||📱️ PDA support:|
|🎖️ Game design:||👫️ Contrib.:||Goupil & Louis|
|🎰️ ID:||14992||🐛️ Created:||2016-05-20|
|[fr]:||La conclusion brutale de cette violente et macabre saga en 2D vue du dessus prenant place à Miami dans les années 90 dans une réalité alternative, dans lequel le joueur incarne Jacket (ainsi qu'une dizaine d'autres protagonistes), un anti-héros ayant sombré dans une folie meurtrière sur commande de messages énigmatiques de son répondeur. Le scénario prend place avant et après les évènements de Hotline Miami, mettant l'accent sur la trame de fond et les conséquences des agissements de Jacket.||[en]:||As a brutal conclusion to the gruesome saga, this game follows the escalating level of violence through multiple factions born from the events of the original game and driven by uncertain motivations. Step into the murderous mind of several distinct characters - each with their own motivations and methods of execution – as storylines intersect and reality slips away into a haze of neon and carnage. Blistering combat, an unmistakable visual style, and a powerfully intense soundtrack will once again push you to the limit and questioning your own thirst for blood|
🕹️ Gameplay [en] / [en] / [fr] : (202xxx), (202xxx), (202xxx),
🤓️ Présentation des développeurs / Dev presents : (202xxx)
🏡️ Website & videos
[Homepage] [Dev site] [Features/About] [Screenshots] [Videos t(202xxx) ts(202xxx) ts(202xxx) gd(202xxx) r(202xxx) r(202xxx) r(202xxx) r(202xxx) r(202xxx) r(202xxx) g(202xxx) g(202xxx) g(202xxx) g(202xxx) g(202xxx) g(202xxx) g(202xxx) g[fr](202xxx) g[fr](202xxx) g[fr](202xxx) g[fr](202xxx) g[fr](202xxx) g[de](202xxx)] [Reviews] [WIKI] [FAQ] [RSS] [Changelog 1 2 3]
💵 Commercial : [Humble Store] [Gamersgate] [Steam] [GOG]
• (empty) :
🛠️ Technical informations
[Open Hub] [PCGamingWiki]
Devs (Dennaton [fr] [en]) : [Site 1 2] [twitter] [YouTube] [Interview 1 2]
Game : [Blog] [Forums] [twitter] [YouTube]
[Wikipedia (Hotline Miami 2: Wrong Number) [fr] [en]]
📦️ Misc. repositories
[metacritic] [jeuxvideo.com [fr]]
🐘 Social Networking Update (on Mastodon)
📖 Our entry: https://bit.ly/bottinLightOn
Source of this Entry:
Un shooter violent et surréaliste prenant place à Miami dans une réalité alternative, par le studio Dennaton (Jonatan Söderström et Dennis Wedin), publié par le studio Devolver Digital.
Il utilise les moteurs GameBaker et SilverWare.
Hotline Miami 2 est la conclusion brutale de cette violente et macabre saga en 2D vue du dessus prenant place à Miami dans les années 90 dans une réalité alternative, dans lequel le joueur incarne Jacket (ainsi qu'une dizaine d'autres protagonistes pour cet épisode), un anti-héros ayant sombré dans une folie meurtrière sur commande de messages énigmatiques de son répondeur. Le scénario prend place avant et après les évènements de Hotline Miami, mettant l'accent sur la trame de fond et les conséquences des agissements de Jacket.
Voir aussi / See also : Hotline Miami, Hotline Miami 2: Wrong Number, Redie,
Conclusion brutale à cette macabre saga, Hotline Miami 2: Wrong Number poursuit son escalade dans la violence à travers de multiples factions nées des événements du jeu original et conduites par des motivations incertaines. Entrez dans l'esprit meurtrier de plusieurs personnages distincts - chacun avec ses propres motivations et méthodes d'exécution, alors que leur fil conducteur se croisent et que la réalité se dérobe dans une onde de néon et de carnage. Des combats foudroyants, un style visuel unique, et une bande sonore puissamment intense vous pousseront une fois de plus dans vos retranchements et vous conduiront à vous interroger sur votre propre soif de sang.
Hotline Miami 2 : Wrong Number offre une conclusion frénétique à la saga Hotline Miami, dans un déchaînement de violence pour venger le sang versé dans le premier volet. Suivez plusieurs factions, aux méthodes douteuses et aux motivations confuses, que les circonstances forcent à se croiser et à s'affronter jusqu'à ce que la réalité ne soit plus qu'un immense bain de sang illuminé par les néons multicolores.
L'intensité des combats, contre des adversaires qui profitent de la moindre erreur, exige une concentration maximale pour tirer parti des nouvelles variables, armes et méthodes d'assassinat. Laissez-vous étourdir par les couleurs et le style graphique si caractéristiques du jeu, tout en éliminant méticuleusement tous ceux qui vous séparent de la vérité sur les raisons du massacre. C'est l'explosion finale, la fin dans toute sa brutalité.
Hotline Miami 2: Wrong Number Digital Comics :
Téléchargez la série de bandes dessinées numériques Hotline Miami 2: Wrong Number crée par Dayjob Studio avant la sortie du jeu et plongez dans l’univers sanglant des différentes factions. La série en cinq parties est disponible en téléchargement gratuit.
Hotline Miami 2: Wrong Number est un jeu vidéo d'action 2D en vue de dessus créé par Dennaton Games, une équipe composée de Jonatan Söderström et Dennis Wedin. Le jeu est édité par Devolver Digital et est sorti le 10 mars 2015 sur Windows, OS X, Linux, PlayStation 3, PlayStation 4 et PlayStation Vita.
Il s'agit de la suite de Hotline Miami.
Lors du procès de Jacket un an après son arrestation, un commando de tueurs ("les fans") massacre sans pitié mafieux et délinquants avec la même méthode que Jacket. Le procès de Jacket intéresse aussi grandement un journaliste qui mettra en danger sa vie et sa raison afin de trouver une histoire à raconter. Pendant ce temps, Pardo, flic tourmenté, tue des criminels pour mener à bien un boulot qu'il ne reconnait plus. Enfin, un homme de main obéissant au nouveau chef de la mafia russe ("le Fils"), a du mal à joindre les deux bouts et à contenir son patron, fou furieux. C'était sans compter les souvenirs de la guerre d'Hawaï et un personnage au masque de coq.
A brutal conclusion to the gruesome saga, Hotline Miami 2: Wrong Number follows the escalating level of violence through multiple factions born from the events of the original game and driven by uncertain motivations. Step into the murderous mind of several distinct characters - each with their own motivations and methods of execution – as storylines intersect and reality slips away into a haze of neon and carnage. Blistering combat, an unmistakable visual style, and a powerfully intense soundtrack will once again push you to the limit and questioning your own thirst for blood.
Hotline Miami 2: Wrong Number is a top-down shooter action video game co-developed by Dennaton Games and Abstraction Games, and published by Devolver Digital. It is both the sequel and prequel to Hotline Miami, taking place before and after the events of Hotline Miami, as it focuses on the backstory and aftermath of the previous protagonist, Jacket, slaying parts of the Russian mafia at the behest of anonymous voices leaving mysterious messages on his answering machine.
The game was first released worldwide for Microsoft Windows, OS X, Linux on 10 March 2015. It then saw its release for PlayStation 3, PlayStation 4 and PlayStation Vita on 10 March 2015 in North America, on 11 March 2015 in Europe, and on 25 June 2015 in Japan. An Android port was released on 4 August 2015.
Gameplay of Wrong Number plays the same to that of its predecessor, but Hotline Miami 2: Wrong Number features a new hard mode, unlocked after completing the Normal story. In Hard mode, enemies are more difficult to take down and some abilities are taken away from the player, such as "enemy-locking".
Thirteen characters are playable as opposed to just Jacket and Biker in the first game; each with their own interpretations as the story unfolds. The masks mechanic is again featured with some older masks making a return, while new masks offer new abilities and play styles. Each character has their own special abilities or perks; Corey can do a roll and dive under enemy gunfire, Mark can dual wield two sub-machines guns and can spread his arms to shoot left and right simultaneously, Tony's fists kill all regular enemies in one blow and knock down heavy enemies for quick ground kills, and Alex and Ash use a chainsaw and a gun respectively, but are controlled by the player simultaneously. A different character or group of characters is available at the start of each level, each chapter telling part of the story from that character's perspective.
A level editor has been announced, but will be added later after the game's release, which will let users create original stories through dialogue crafting. The editor was originally planned for a spring 2015 release, but has since been postponed. According to Dennaton's official blog, a beta version of the level editor will be available from 10 December until early January, with the final version being released shortly thereafter. Hotline Miami 2: Wrong Number's level design features much larger levels and longer distances resulting in a different type of gameplay compared to the first game.
Hotline Miami 2: Wrong Number takes place in a heavily anachronic order before and after the events of the original, focusing more on the latter between October and December 1991. During the events of Hotline Miami, the player's character, "Jacket," is unwittingly manipulated into killing off the leadership of the Russian Mob by 50 Blessings, a neo-nationalist terror cell that masquerades as a peaceful activist group. The persona of "Richard", a mysterious figure in a rooster mask that occasionally appeared to Jacket in the original game, appears at different points to the game's playable characters. The player controls these individuals in a series of intersecting plotlines exploring both the background and the aftermath of Jacket's rampage.
After his rampage, Jacket has been arrested and brought to trial. He has gained national notoriety as a result of his macabre and horrific mass murders, committed while wearing rubber animal masks; the game's tutorial level takes place in a slasher film adaptation depicting him as "The Pig Butcher", in which his rescue of a drug-addled sex slave during the first game is re-envisioned as a lurid rape and kidnapping scene. The film's star, Martin Brown, is a sociopathic sadist who relishes at being able to act out his violent fantasies during filming. Martin dies early in the game when accidentally shot with live ammunition on set during the shooting of the film's final scene. A journalist, Evan Wright, is writing a book about Jacket's spree and trying to learn more about the people behind it. Evan is given leads from Manny Pardo, a psychotic police detective who uses his position to go on killing sprees during stakeout operations, justifying them as self-defense.
The Fans, five thrill-seeking killers who are emulating Jacket's spree, carry out a string of murders against petty crooks and drug dealers, unaware of the larger context of Jacket's campaign of violence. Eventually they kill a former henchman of the Russian Mafia, now run by the original boss' son, and when the Son attempts to reconnect with said henchman the Fans follow his call to attack his new hideout. The Fans are all killed during this attack; their last survivor, Tony, is personally killed by Pardo after surrendering to the police, to deny him his "fifteen minutes of fame."
The story of The Soldier, the bearded convenience store owner from the previous game, shows him fighting a war against the Soviet Union in Hawaii alongside Jacket in 1985, prior to the first game's events. America appears to be losing this fictitious war, with cities and islands falling to the Soviet Red Army. The Soldier's elite Commando unit has been engaged in a campaign of deep penetration harassment against Russian fortifications and supply depots, however their increasingly detached and psychologically troubled Colonel appears to be losing his grip on reality as the war proceeds, volunteering them for increasingly desperate and dangerous missions while ruminating on their likely impending deaths and the loss of the war. The Soldier saves Jacket's life during one of their last missions, after a booby trap explodes and severely injures two members of their unit including Jacket, but later dies in 1986 during a nuclear strike on San Francisco which decisively terminates the war, revealing his appearances in the previous game to be Jacket's comatose hallucinations.
The game also follows two other 50 Blessings agents from the original game, Jake and Richter. Jake, a virulently nativist Southern patriot, realizes the officially-peaceful 50 Blessings organization is giving him his orders when he meets with one of their representatives, and praises them. If he avoids the fate depicted in the original game (being captured and murdered by the Russian Mafia during a mission), 50 Blessings takes him to a safehouse but kills him anyway to silence him. Richter, the agent who killed Jacket's girlfriend, is revealed to be reluctant to work with 50 Blessings until they threaten his ailing mother. Like Jacket, Richter is captured and imprisoned, but manages to escape during a prison riot orchestrated by 50 Blessings during which other incarcerated members were to kill him to keep him from corroborating Jacket's testimony.
In 1991, the escaped Richter tells his story to Evan in exchange for plane tickets for his mother to come to Hawaii. Evan's marriage and finances, however, are under pressure as he spends more time working on his book, and the player must choose whether he abandons the book or his family.
The final act of the game is centered on the Son, who is trying to reclaim his father's empire from Colombian gangsters who filled the power vacuum the old boss' death left. Pardo also appears, having a nightmare revealing himself to be the "Miami Mutilator", a serial killer he has supposedly been hunting. Fearful of his colleagues catching on to his crimes, Pardo boards himself up in his house. After the Son eliminates the Colombians, he invites his old henchman to visit their new hideout, inadvertently giving away his location to the Fans and triggering the attack depicted earlier. Under the hallucinatory influence of his own designer drugs he goes on a rampage, killing the superhuman monsters he sees the Fans as, then walking off the hideout's roof on a rainbow bridge to his apparent death.
An epilogue shows Richter, reunited with his mother, hearing on the news that the American and Soviet presidents were both assassinated in an attempted coup d'état, with the prime suspect being an American general. The Soviet Union declares this an act of war, and all the surviving characters are killed in nuclear strikes, ending with the imprisoned Jacket. Subsequently starting a new game on Hard mode adds an extra introductory scene where Richard berates the playable characters for, once again, starting down a path that can only end in their deaths.