HPL Engine 1 - Le Bottin des Jeux Linux

HPL Engine 1

🗃️ Specifications

📰 Title: HPL Engine 1 🕹️ / 🛠️ Type: Tool
🗃️ Genre: Development 🚦 Status: 04. Released (status)
🏷️ Category: Development ➤ Engine ➤ 2D & 3D ➤ Misc. 🌍️ Browser version:
🔖 Tags: 2D & 3D engine 📦️ Package Name:
🐣️ Approx. start: 📦️ Arch package:
🐓️ Latest: 2010-12-12 📦️ RPM package:
📍️ Version: 20101212 📦️ Deb package:
🏛️ License type: 🕊️ Libre 📦️ Flatpak package:
🏛️ License: GPL-3 📦️ AppImage package:
🏝️ Perspective: First person 📦️ Snap package:
👁️ Visual: 3D ⚙️ Generic binary:
⏱️ Pacing: Real Time 📄️ Source: ✓
👫️ Played: Single 📱️ PDA support:
🎖️ This record: 4 stars 🕳️ Not used:
🎀️ Game design: 👫️ Contrib.: goupildb & Louis
🎰️ ID: 11439 🐛️ Created: 2012-05-13
🐜️ Updated: 2023-06-06

🕸️ Links

🏡️ Website & videos
[Homepage] [Dev site] [Features/About] [Screenshots] [Videos t(202xxx) gd(202xxx) gu(202xxx) r(202xxx) lp(202xxx) g(202xxx) g[fr](202xxx) g[de](202xxx) g[ru](202xxx) g[pl](202xxx) g[cz](202xxx) g[sp](202xxx) g[pt](202xxx) g[it](202xxx) g[tr](202xxx)] [WIKI] [FAQ] [RSS] [Changelog 1 2 3]

💰 Commercial: (empty)

🍩️ Resources
(empty, license): [Homepage] [Dev site] 🎬️ g(202xxx)

🛠️ Technical informations
[Frictional Games (Penumbra: Overture, HPL1 Engine and OALWrapper released as open source)]

🦣️ Social
Devs (Frictional Games [fr] [en]): [Site 1 2 3] [Forums] [mastodon] [PeerTube] [YouTube] [PressKit] [Discord] [Interview 1(Creative Director, Thomas Grip)(202012) 2(Aaron Clifford)(201506) 3(sound director Jens Nilsson & Thomas Grip)(200902) 4(traduction)[fr](200904) 5(Jens Nilsson)(200911)]]
The Project: [Blog] [Chat] [Forums] [mastodon] [PeerTube] [YouTube] [PressKit] [reddit] [Discord]

🐝️ Related
[Wikipedia (HPL Engine) [fr] [en] [de]]
[Mod DB] [Indie DB]

📦️ Misc. repositories
[Repology] [pkgs.org] [Generic binary] [Arch Linux / AUR] [openSUSE] [Debian/Ubuntu] [Flatpak] [AppImage(author's repo)] [Snap] [PortableLinuxGames]

🕵️ Reviews
[HowLongToBeat] [metacritic] [OpenCritic] [iGDB]

🕊️ Source of this Entry: [Site (date)]

🦣️ Social Networking Update (on mastodon)

🛠️ Title:
🦊️ What's:
🏡️
🐣️
🔖 #LinuxGameDev #LibreGameEngine
📦️
📖 Our entry: https://www.lebottindesjeuxlinux.tuxfamily.org/en/online/lights-on/

🥁️ Update:
⚗️
📌️ Changes:
🦣️ From: 📶️

🏝️ https://www.youtube.com/embed/
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🎲️ https://www.youtube.com/embed/
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🎲️[fr] https://www.youtube.com/embed/
🎮️ https://www.youtube.com/embed/
🎮️ https://www.youtube.com/embed/
🐧 https://www.youtube.com/embed/
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📕 Description [en]

📕🐧"blabla"🐧📕


HPL1 Engine Source Code

Yes, here it is at last the Engine that made the Penumbra Series.

License Information

All code is under the GPL-ersion 3 license except for the "test" which are included under the ZLIB license. All of the assets are licensed under the Creative Commons Attribution Share-Alike 3.0 license except for the CG shaders which are under the ZLIB license. Please read the COPYING and LICENSE-* files for more information on terms o

📕 Description [fr]

Un moteur 2D et 3D temps réel, libéré par le studio Frictional Games.

HPL Engine 1 est un moteur 2D et 3D temps réel, utilisé notamment dans la série Penumbra (Penumbra : Overture & Penumbra : Overture), un Survival horror en vision objective. Il est dérivé du moteur 2D utilisé dans le jeu Energetic (même studio). Frictional Games avait nettoyé son code et ajouté une couche 3D, en y maintenant le code 2D, de telle sorte qu'il est toujours possible de créer des jeux en 2D avec ce moteur. Une autre de ses particularité est qu'il a la possibilité d'utiliser des ombres dynamiques ou statiques (pour les cartes graphiques peu performantes).

Utilisé par ces jeux / Used by these games: Penumbra : Black Plague, Penumbra : Overture,