HPL Engine 1 - Le Bottin des Jeux Linux

HPL Engine 1

🗃️ Specifications

📰 Title: HPL Engine 1 🕹️ / 🛠️ Type: Tool
🗃️ Genre: Development 👁️ Visual: 3D
🏷️ Category: Development ➤ Engine ➤ 2D & 3D ➤ Misc. 🏝️ Perspective: First person
🔖 Tags: 2D & 3D engine ⏱️ Pacing: Real Time
🐣️ Approx. start: 👫️ Played: Single
🐓️ Latest: 2010-12-12 🚦 Status: 04. Released (status)
📍️ Version: 20101212 ❤️ Like it: 9. ⏳️
🏛️ License type: 🕊️ Libre 🎀️ Quality: 7. ⏳️
🏛️ License: GPL-3 ✨️ (temporary):
🐛️ Created: 2012-05-13 🐜️ Updated: 2024-06-22

📦️ Deliverables

📦️ Package name: ..... 📦️ Arch:
📄️ Source: ✓ ..... 📦️ RPM:
⚙️ Generic binary: ..... 📦️ Deb:
🌍️ Browser version: ..... 📦️ AppImage:
📱️ PDA support: ..... 📦️ Flatpak:
✨️ Not use: ..... 📦️ Snap:

🚦 Entry status

📰 What's new?: 👻️ Temporary:
💡 Lights on: 🎨️ Significant improvement:
👔️ Already shown: 💭️ New version published (to be updated):
🎖️ This work: 3 stars 🚧️ Some work remains to be done:
👫️ Contrib.: goupildb & Louis 🦺️ Work in progress:
🎰️ ID: 11439

🕸️ Links

🏡️ Website & videos
[Homepage] [Dev site] [Features/About] [Screenshots] [Videos t(202xxx) gd(202xxx) gu(202xxx) r(202xxx) lp(202xxx) g(202xxx) g[fr](202xxx) g[de](202xxx) g[ru](202xxx) g[pl](202xxx) g[cz](202xxx) g[sp](202xxx) g[pt](202xxx) g[it](202xxx) g[tr](202xxx)] [WIKI] [FAQ] [RSS] [Changelog 1 2 3]

💰 Commercial
• (empty)

🍩️ Resources
(empty, license): [Homepage] [Dev site] 🎬️ g(202xxx)

🛠️ Technical informations
[Frictional Games (Penumbra: Overture, HPL1 Engine and OALWrapper released as open source)]

🦣️ Social
Devs (Frictional Games [fr] [en]): [Site 1 2 3] [Forums] [mastodon] [PeerTube] [YouTube] [PressKit] [Discord] [Interview 1(Creative Director, Thomas Grip)(202012) 2(Aaron Clifford)(201506) 3(sound director Jens Nilsson & Thomas Grip)(200902) 4(traduction)[fr](200904) 5(Jens Nilsson)(200911)]]
The Project: [Blog] [Chat] [Forums] [mastodon] [PeerTube] [YouTube] [PressKit] [reddit] [Discord]

🐝️ Related
[Wikipedia (HPL Engine) [fr] [en] [de]]
[Mod DB] [Indie DB]

📦️ Misc. repositories
[Repology] [pkgs.org] [Generic binary] [Arch Linux / AUR] [openSUSE] [Debian/Ubuntu] [Flatpak] [AppImage(author's repo)] [Snap] [PortableLinuxGames]

🕵️ Reviews
[HowLongToBeat] [metacritic] [OpenCritic] [iGDB]

🕊️ Source of this Entry: [Site (date)]

🦣️ Social Networking Update (on mastodon)

🛠️ Title:
🦊️ What's:
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🔖 #LinuxGameDev #LibreGameEngine
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📖 Our entry: (homeless)

🥁️ Update:
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📌️ Changes:
🦣️ From: 🛜️

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🕶️

📚️ Name is a

📕 Description [en]

📜️ "blabla" 📜️


HPL1 Engine Source Code

Yes, here it is at last the Engine that made the Penumbra Series.

License Information

All code is under the GPL-ersion 3 license except for the "test" which are included under the ZLIB license. All of the assets are licensed under the Creative Commons Attribution Share-Alike 3.0 license except for the CG shaders which are under the ZLIB license. Please read the COPYING and LICENSE-* files for more information on terms o

📕 Description [fr]

Un moteur 2D et 3D temps réel, libéré par le studio Frictional Games.

HPL Engine 1 est un moteur 2D et 3D temps réel, utilisé notamment dans la série Penumbra (Penumbra : Overture & Penumbra : Overture), un Survival horror en vision objective. Il est dérivé du moteur 2D utilisé dans le jeu Energetic (même studio). Frictional Games avait nettoyé son code et ajouté une couche 3D, en y maintenant le code 2D, de telle sorte qu'il est toujours possible de créer des jeux en 2D avec ce moteur. Une autre de ses particularité est qu'il a la possibilité d'utiliser des ombres dynamiques ou statiques (pour les cartes graphiques peu performantes).

Utilisé par ces jeux / Used by these games: Penumbra : Black Plague, Penumbra : Overture,