GamePlay - Le Bottin des Jeux Linux

GamePlay

🗃️ Specifications

📰 Title: GamePlay 🕹️ / 🛠️ Type: Tool
🗃️ Genre: Development 👁️ Visual: 2D & 3D
🏷️ Category: Development ➤ Framework & Tool ➤ Game Framework 🏝️ Perspective: Third & First person
🔖 Tags: Development; 2D & 3D engine; Keyboard; Mouse; Gamepad; Touchscreen; 3D Sound; Scene graph system; Animation ⏱️ Pacing: Real Time
🐣️ Approx. start: 👫️ Played: Single & Multi
🐓️ Latest: 2017-05-18 🚦 Status: 04. Released (status)
📍️ Version: Latest: 4.0.0 / Dev: 4de92c4 ❤️ Like it: 9. ⏳️
🏛️ License type: 🕊️ Libre 🎀️ Quality: 7. ⏳️
🏛️ License: Apache-2.0 ✨️ (temporary):
🐛️ Created: 2012-11-18 🐜️ Updated: 2024-06-22

📦️ Deliverables

📦️ Package name: ..... 📦️ Arch:
📄️ Source: ✓ ..... 📦️ RPM:
⚙️ Generic binary: ✓ ..... 📦️ Deb:
🌍️ Browser version: ..... 📦️ AppImage:
📱️ PDA support: ..... 📦️ Flatpak:
✨️ Not use: ..... 📦️ Snap:

🚦 Entry status

📰 What's new?: 👻️ Temporary:
💡 Lights on: 🎨️ Significant improvement:
👔️ Already shown: 💭️ New version published (to be updated):
🎖️ This work: 4 stars 🚧️ Some work remains to be done:
👫️ Contrib.: goupildb & Louis 🦺️ Work in progress:
🎰️ ID: 11168

📖️ Summary

📜️[en]: A libre and multi-platform framework for the development of 2D and 3D multi-platform games (mobile and desktop) in C ++. Features include OpenGL and OpenGL ES (mobile) support, 3D audio, Desktop and mobile device management (mouse, touch, gamepad, ...), shader-based material management, lights, cameras, animation (skeletal animation) & particles management, sprites management, a vector math library with 2D/3D math and visibility culling, and many other things. 📜️[fr]: Un framework libre et multi-plateforme pour le développement de jeux en 2D et 3D multi-plateforme (mobile et desktop) en C++. Parmi ses fonctionnalités on retrouve le support OpenGL et OpenGL ES (mobile), le son 3D, la gestion des périphériques Desktop et mobile, la gestion de matériau à base de shader, des lumières, des caméras, la gestion des animations (par squelette) et particules, des sprites, une bibliothèque mathématique vectorielle pour la 2D/3D et pour la visibilité, et bien d'autres choses.

🎥️ Videos


🦝️ Présentation / Presentation :


🎮️ Showcase:

🕸️ Links

🏡️ Website & videos
[Homepage 1 2] [Dev site] [Features/About] [Screenshots] [Videos t(202xxx) gd(202xxx♺) gu(202xxx♺) r(202xxx) lp(202xxx) d(202xxx♺) d(202xxx♺) d(202xxx♺) d(202xxx♺) d(202xxx♺) g(202xxx♺) g(202xxx♺) g(202xxx♺) g(202xxx♺) g(202xxx) g(202xxx) g[fr](202xxx) g[de](202xxx) g[ru](202xxx) g[pl](202xxx) g[cz](202xxx) g[sp](202xxx) g[pt](202xxx) g[it](202xxx) g[tr](202xxx)] [WIKI] [FAQ] [RSS] [Changelog 1 2]

💰 Commercial
• (empty)

🍩️ Resources
(empty, license): [Homepage] [Dev site] 🎬️ g(202xxx)

🛠️ Technical informations
[Open Hub] [PCGamingWiki] [MobyGames] [Showcase]

🦣️ Social
Devs (Gameplay Team [fr] [en]): [Site 1 2] [Chat] [mastodon] [PeerTube] [YouTube] [PressKit] [Interview 1(202xxx) 2(202xxx)]
Devs (BlackBerry Limited [fr] [en]): [Site 1 2] [Chat] [mastodon] [PeerTube] [YouTube] [PressKit] [Interview 1(202xxx) 2(202xxx)]
The Project: [Blog] [Forums] [mastodon] [PeerTube] [YouTube] [PressKit] [reddit] [Discord]

🐝️ Related


📦️ Misc. repositories
[Repology] [pkgs.org] [Generic binary] [Arch Linux / AUR] [openSUSE] [Debian/Ubuntu] [Flatpak] [AppImage(author's repo)] [Snap] [PortableLinuxGames]

🕵️ Reviews
[HowLongToBeat] [metacritic] [OpenCritic] [iGDB]

📰 News / Source of this Entry (SotE) / News (SotN)
[Ubuntu Vibes(20121012)]

🕊️ Source of this Entry: [Site (date)]

🦣️ Social Networking Update (on mastodon)

🛠️ Title:
🦊️ What's:
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🐣️
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📖 Our entry: (homeless)

🥁️ Update:
⚗️
📌️ Changes:
🦣️ From: 🛜️

🏝️ https://www.youtube.com/embed/
🦉️ https://www.youtube.com/embed/
🦝️ https://www.youtube.com/embed/
🦝️ https://www.youtube.com/embed/
🕵️ https://www.youtube.com/embed/
🕯️https://www.youtube.com/embed/
🕯️https://www.youtube.com/embed/
🎲️ https://www.youtube.com/embed/
🎲️ https://www.youtube.com/embed/
🎲️ https://www.youtube.com/embed/
🎲️[fr] https://www.youtube.com/embed/
🎮️ https://www.youtube.com/embed/
🎮️ https://www.youtube.com/embed/
🐧https://www.youtube.com/embed/
🐧https://www.youtube.com/embed/

🕶️

📚️ Name is a

📕 Description [en]

📜️ "blabla" 📜️


GamePlay is an open-source, multi-platform, C++ game framework/engine for creating 2D/3D mobile and desktop games.

Enjoy complete control over your game development by using this C++, Apache 2 licensed, multi-platform game framework. Join the countless other developers who are actively using and improving GamePlay.

📕 Description [fr]

Un framework pour le développement de jeux en 2D et 3D multi-plateforme en C++, par la Gameplay Team, initié par Sean Paul Taylor de BlackBerry Limited, ex Research In Motion (RIM).
En C++.

Gameplay est un framework libre et multi-plateforme pour le développement de jeux en 2D et 3D multi-plateforme (mobile et desktop) en C++. Parmi ses fonctionnalités on retrouve le support OpenGL et OpenGL ES (mobile), le son 3D, la gestion des périphériques Desktop et mobile, la gestion de matériau à base de shader, des lumières, des caméras, la gestion des animations (par squelette) et particules, des sprites, une bibliothèque mathématique vectorielle pour la 2D/3D et pour la visibilité, et bien d'autres choses.


GamePlay est un framework / moteur de jeu C ++ open-source multi-plateforme pour créer des jeux mobiles et de bureau en 2D / 3D.

Bénéficiez d'un contrôle total sur le développement de votre jeu en utilisant ce framework de jeu multi-plateforme en C ++ sous licence Apache 2. Rejoignez les innombrables autres développeurs qui utilisent et améliorent activement GamePlay.