Friking Shark - Le Bottin des Jeux Linux

Friking Shark

🗃️ Specifications

📰 Title: Friking Shark 🕹️ / 🛠️ Type: Game
🗃️ Genre: Arcade 🚦 Status:
🏷️ Category: Arcade ➤ Shooter ➤ Air ➤ 194x 🍥️ Name:
🔖 Tags: 📦️ Arch:
🐣️ Approx. start: 🍥️ On Deb repo:
🐤️ Latest: 2019-08-05 📦️ Deb:
📍️ Version: Latest : 1.0.1 beta / Dev : 8d1f644 📦️ RPM:
🏛️ License type: FOSS/Libre 📦️ AppImage:
🏛️ License: GPL-3 📦️ Snap:
🏝️ Perspective: Third person 📦️ Flatpak:
👁️ Visual: 2D Side-scrolling ⚙️ Generic bin.:
⏱️ Pacing: Real Time 📄️ Source: ✓
👫️ Played: Single 🌍️ Browser-based:
🎖️ This record: 4 stars 📱️ PDA support:
🎖️ Game design: 👫️ Contrib.: Goupil & Louis
🎰️ ID: 14420 🐛️ Created: 2014-10-11
🐜️ Updated: 2020-12-12

📖️ Summary

[fr]: Un remake du jeu Flying Shark, un shooter aérien de type 19xx [en]: A classic remake of the famous Flying Shark game

🎥️ Videos

🕹️ Gameplay [en] / [en] / [fr] : (202xxx), (202xxx), (202xxx),

🕸️ Links

🏡️ Website & videos
[Homepage] [Dev site 1 2] [Features/About] [Screenshots] [Videos t(202xxx) t(202xxx) t(202xxx) t(202xxx) t(202xxx) t(202xxx) t(202xxx) t(202xxx) r(202xxx) r(202xxx) r(202xxx) r(202xxx) g(202xxx) g(202xxx)] [WIKI] [FAQ] [RSS] [Changelog 1 2 3]

💵 Commercial : (empty)

🍩️ Resources
(empty) :
🛠️ Technical informations
[Open Hub] [PCGamingWiki] [MobyGames]

🐘 Social
Devs (Javier Martin [fr] [en]) : [Site 1 2] [twitter] [YouTube] [Interview 1 2]
Game : [Blog] [Forums] [twitter] [YouTube] [Google Groupes]

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📕 Description [fr]

Un remake du jeu Flying Shark, un shooter aérien de type 19xx, par Javier Martin (Kyana Prime).
En C++, OpenGL and OpenAL.

Friking Shark est un remake du jeu Flying Shark, un shooter aérien de type 19xx

📕 Description [en]

Port of Friking Shark (remake of Flying Shark) on the OpenPandora, Odroid and most Linux. Also with AmigaOS4 support.
Status: Working (using gl4es).

This is a classic remake of the famous Flying Shark game.

Piloting a biplane, the player takes out enemy land, air, and naval craft across various environments. Certain waves of enemy airplanes produce various bonuses when shot down, such as powerups, point bonuses, and extra lives. Each stage begins and ends at a runway, and every time the player lands at a runway beyond the first takeoff, the amount of bombs are multiplied by 3,000, and that total is added to your score; you return to 3 bombs at the start of each stage (or death).

The game is finally complete, and a beta version can be downloaded.

Only the windows installer is available right now, but we are working to have the Linux package as soon as possible. If you want to play the game in Linux you can download the source code and compile it yourself, if you have any compilation issue, please contact us.

Although Saul Cross is not listed in the contributor list, he has arranged all the original music for this remake. We want to thank him with all our heart for his great themes, this game would not be the same without them :). You can see his work at

We hope you have fun playing it!

🚧️ Installation [fr]

Téléchargement (très long, le jeu fait 860Mo !) via la commande : $ svn checkout friking-shark-read-only
Puis lancez successivement :
$ cmake .
$ make
($ make -j8 pour 8 processeurs)