📰 Title: | FlyingGuns | 🕹️ / 🛠️ Type: | Game |
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🗃️ Genre: | Simulation | 👁️ Visual: | 3D |
🏷️ Category: | Simulation ➤ Aircraft Flight ➤ Combat | 🏝️ Perspective: | Third person |
🔖 Tags: | Aviation | ⏱️ Pacing: | Real Time |
🐣️ Approx. start: | 👫️ Played: | Single & Multi | |
🐓️ Latest: | 2006-10-13 | 🚦 Status: | 05. Tested & Working (status) |
📍️ Version: | 0.3b3 | ❤️ Like it: | 9. ⏳️ |
🏛️ License type: | 🕊️ Libre | 🎀️ Quality: | 7. ⏳️ |
🏛️ License: | BSD 2-Clause | ✨️ (temporary): | |
🐛️ Created: | 2010-08-20 | 🐜️ Updated: | 2024-06-22 |
📦️ Package name: | ..... 📦️ Arch: | ||
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📄️ Source: | ..... 📦️ RPM: | ||
⚙️ Generic binary: | ..... 📦️ Deb: | ||
🌍️ Browser version: | ..... 📦️ AppImage: | ||
📱️ PDA support: | ..... 📦️ Flatpak: | ||
✨️ Not use: | ..... 📦️ Snap: |
📰 What's new?: | 👻️ Temporary: | ||
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💡 Lights on: | 🎨️ Significant improvement: | ||
👔️ Already shown: | 💭️ New version published (to be updated): | ||
🎖️ This work: | 🚧️ Some work remains to be done: | ||
👫️ Contrib.: | goupildb & Louis | 🦺️ Work in progress: | |
🎰️ ID: | 11052 |
📜️[en]: | A flight- and battlefield simulator used to develop and test approaches for low-resource, internet enabled games and distributed simulation | 📜️[fr]: | Un simulateur de vol distribué |
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🏡️ Website & videos
[Homepage] [Dev site] [Features/About] [Screenshots] [Videos t(202xxx) t(202xxx) t(202xxx) g(202xxx) g(202xxx) g(202xxx) g(202xxx) g(202xxx) g(202xxx) g(202xxx)] [WIKI] [FAQ] [RSS] [Changelog 1 2 3]
💰 Commercial
• (empty)
🍩️ Resources
• (empty, license): [Homepage] [Dev site] 🎬️ g(202xxx)
🛠️ Technical informations
[PCGamingWiki] [MobyGames]
🦣️ Social
Devs (Joerg Plewe [fr] [en]): [Site 1 2] [Chat] [mastodon] [PeerTube] [YouTube] [PressKit] [Interview 1(202xxx) 2(202xxx)]
The Project: [Blog] [Chat] [Forums] [mastodon] [PeerTube] [YouTube] [PressKit] [reddit] [Discord]
🐝️ Related
[The Linux Game Tome]
📦️ Misc. repositories
[Repology] [pkgs.org] [Generic binary] [Arch Linux / AUR] [openSUSE] [Debian/Ubuntu] [Flatpak] [AppImage(author's repo)] [Snap] [PortableLinuxGames]
🕵️ Reviews
[HowLongToBeat] [metacritic] [OpenCritic] [iGDB]
🕊️ Source of this Entry: [Site (date)]
🦣️ Social Networking Update (on mastodon)
🕹️ Title:
🦊️ What's:
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📖 Our entry: (homeless)
🥁️ Update:
⚗️
📌️ Changes:
🦣️ From: 🛜️
🏝️ https://www.youtube.com/embed/
🦉️ https://www.youtube.com/embed/
🦝️ https://www.youtube.com/embed/
🦝️ https://www.youtube.com/embed/
🕵️ https://www.youtube.com/embed/
🕯️https://www.youtube.com/embed/
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🎲️ https://www.youtube.com/embed/
🎲️ https://www.youtube.com/embed/
🎲️ https://www.youtube.com/embed/
🎲️[fr] https://www.youtube.com/embed/
🎮️ https://www.youtube.com/embed/
🎮️ https://www.youtube.com/embed/
🐧https://www.youtube.com/embed/
🐧https://www.youtube.com/embed/
🕶️
📚️ Name is a
📜️ "blabla" 📜️
FlyingGuns is a flight- and battlefield simulator used to develop and test approaches for low-resource, internet enabled games and distributed simulation. Areas of application might be industrial and military simulation or entertainment.
The same time, FlyingGuns is a 3D action computer game capable of single- and multiplayer gaming.
FlyingGuns lets the player enter a WW1 fighter plane and fight against human or AI opponents. Having slow planes keeps the gameplay compact. The game is capable to handle a real lot of opponents the same time. Fighting against 100 AI opponents solves the 'where is the enemy' problem, which is quite common to flightsim today, in an extraordinary manner.
FlyingGuns layers on top of the HeadQuarter technology that is developed simultaniously. Some effort has been taken to create an extendable framework for such kind of application. So FlyingGuns is just one example of what the framework can be used for.
Our goals are:
• Provide the community with a flight sim game that is really fun!
• Find a publisher putting the game on the shelves.
• License the technology or parts of it (e.g. HeadQuarter)
• Find sponsoring partners.
• Do custom development.
• Include contributions of the community. 3D models wanted!!
Un simulateur de vol distribué, par Joerg Plewe & Stefan Pfafferott.
En Java.
FlyingGuns est un simulateur de vol distribué : une simulation de combat aériens de la 1ere guerre mondiale pouvant se jouer seul contre des IA (jusqu'à 100 IA !) ou sur internet.
⌨️🖱️🎮️ CONTRÔLES:
Controls
FlyingGuns can be controlled with keyboard + joystick or mouse. The mouse cursor being in the center of the screen means that elevator and aileron are neutral. Pulling back the mouse corresponds to pulling back the flight stick, which normally means 'up'.
UP/DOWN arrow elevator
LEFT/RIGHT arrow aileron
A/D rudder
W/S throttle
space fire
c switch camera to next plane
C switch camera to players plane
v toggle camera mode
🕵️ Test (0.3b3):
Même en choisissant 40 IA ennemis le jeu reste fluide sur une petite configuration graphique. Par contre il n'y a pas de son et il n'est pas aisé de viser d'autant qu'au cours du vol la vue arrière de départ migre peu à peu et de manière incontrôlée vers une vue à la 1ere personne sans viseur. On doit aussi éviter de bouger la souris car les commandes s'effectuent à la fois par les touches fléchées et la souris.
Pas mal.