DynaDungeons - Le Bottin des Jeux Linux

DynaDungeons

🗃️ Specifications

📰 Title: DynaDungeons 🕹️ / 🛠️ Type: Game
🗃️ Genre: Arcade 🚦 Status: Awaiting entry
🏷️ Category: Arcade ➤ Chase ➤ Bomberman 🍥️ Name:
🔖 Tags: Bomberman; Action; Arcade; Casual; Shooter; Chase; Godot engine; Remake; Funny; Fast-Paced 📦️ Arch:
🐣️ Approx. start: 🍥️ On Deb repo:
🐤️ Latest: 2018-01-06 📦️ Deb:
📍️ Version: Latest : (waiting) / Dev : b18a769 📦️ RPM:
🏛️ License type: FOSS/Libre 📦️ AppImage:
🏛️ License: Code : MIT & GPL-3 / Artwork : CC BY 3.0, CC BY-SA 4.0, OFL 1.1 📦️ Snap:
🏝️ Perspective: Third person 📦️ Flatpak:
👁️ Visual: 2D ⚙️ Generic bin.:
⏱️ Pacing: Real Time 📄️ Source: ✓
👫️ Played: Single 🌍️ Browser-based:
🎖️ This record: 1 stars 📱️ PDA support:
🎖️ Game design: 👫️ Contrib.: Goupil & Louis
🎰️ ID: 15322 🐛️ Created: 2018-01-11
🐜️ Updated: 2021-07-14

🕸️ Links

🏡️ Website & videos
[Homepage] [Dev site] [Features/About] [Screenshots] [Videos t(202xxx) ts(202xxx) gd(202xxx) id(202xxx) r(202xxx) lp(202xxx) g(202xxx) g[fr](202xxx) g[de](202xxx) g[ru](202xxx) g[pl](202xxx) g[cz](202xxx) g[sp](202xxx) g[pt](202xxx) g[it](202xxx) g[tr](202xxx)] [WIKI] [FAQ] [RSS: waiting] [Changelog 1 2]

💵 Commercial : (empty)

🍩️ Resources
(empty) :
🛠️ Technical informations
[Open Hub] [PCGamingWiki] [MobyGames]

🐘 Social
Devs (Credits(202xxx) [fr] [en]) : [Site 1 2] [twitter] [YouTube] [Interview 1 2]
Game : [Blog] [Forums] [twitter] [YouTube]

🐝️ Related
[LGDB] (SotE)

📦️ Misc. repositories


🕵️ Reviews
[metacritic]

🐘 Social Networking Update (on Mastodon)

🕹️ Title:
🦊️ What's:
🏡️
🐣️
🔖 #linux

🐧 Update:
💼️
📌️ Changes:
📖 Our entry: https://bit.ly/bottinLightOn
🐘 From:
🎥️🏝️ http://youtu.be/
🎥️🕵️ http://youtu.be/
🎥️🕹️ http://youtu.be/
🎥️🐧 http://youtu.be/

Source of this Entry:

📕 Description [fr]


Il utilise le moteur Godot.

📕 Description [en]

Bomberman clone using the awesome open source Godot game engine (MIT-licensed), and using the nice Bomb Party tileset from OpenGameArt (CC BY 3.0).

The project is at an early stage of development; the first objective is to reimplement the well-known gameplay of games of the Bomberman series. A further objective might be to extend the gameplay by adding RPG elements and maybe different multiplayer modes such as Capture the Flag.

Those are mostly ideas so far, and this is a learning project to get familiar with Godot and game development, so don't put your hopes too high. ;-)