Disney The Lion King - Le Bottin des Jeux Linux

Disney The Lion King

🗃️ Specifications

📰 Title: Disney The Lion King 🕹️ / 🛠️ Type: Game
🗃️ Genre: Arcade 👁️ Visual: 2D Scrolling
🏷️ Category: Arcade ➤ Platformer ➤ Misc. 🏝️ Perspective: Side view
🔖 Tags: Action Platformer; Adventure; Arcade; Disney; Fighting; Jump; Family Friendly; Comedy; Classic; 1990s; Cartoon; Oldie; Colorful; Cute; Controller ⏱️ Pacing: Real Time
🐣️ Approx. start: 👫️ Played: Single
🐓️ Latest: 🚦 Status: 04. Released (status)
📍️ Version: Latest: - ❤️ Like it: 9. ⏳️
🏛️ License type: 💰 Commercial 🎀️ Quality: 7. ⏳️
🏛️ License: Commercial ✨️ (temporary):
🐛️ Created: 2016-09-14 🐜️ Updated: 2024-06-22

🚦 Entry status

📰 What's new?: 👻️ Temporary:
💡 Lights on: 🎨️ Significant improvement:
👔️ Already shown: 💭️ New version published (to be updated):
🎖️ This work: 3 stars 🚧️ Some work remains to be done:
👫️ Contrib.: goupildb & Louis 🦺️ Work in progress:
🎰️ ID: 15087

📖️ Summary

📜️[en]: A platformer video game based on Disney's popular animated film, bringing to life the majesty and mystery of Africa through the tale of Simba, a lion cub faced with the challenging transition to maturity. Now, you too can be part of the adventure! Driven into the wilderness by his evil uncle Scar, Simba finds salvation and Hakuna Matata with Pumbaa the warthog and Timon the meerkat. Tackle heinous hyenas in the elephant’s graveyard, avoid the trampling hooves of stampeding wildebeest as you battle through 10 levels to ensure Simba claims his rightful place as The Lion King. 📜️[fr]: Un jeu de plateforme basé sur le film d'animation éponyme, dans lequel le joueur incarne (principalement) Simba, à différents stades de son développement pour devenir un jour le Roi Lion, dans une Afrique à la fois mystérieuse et majestueuse. Il sera confronté à différentes situations dangereuses liées à son environnement et à la faune, et devra tenter de s'en sortir en sautant, en donnant des coups de griffes, voir en rugissant.

🎥️ Videos


🏝️ Trailer: (202xxx♺),


🎲️ Gameplay: (202xxx♺), (202xxx♺), (202xxx♺),

🕸️ Links

🏡️ Website & videos
[Homepage] [Dev site] [Features/About] [Screenshots] [Videos t(202xxx♺) gd(202xxx) r(202xxx♺) g(202xxx♺) g(202xxx♺) g(202xxx♺) g(o)(202xxx♺) g[fr](202xxx) g[de](202xxx) g[ru](202xxx♺) g[pl](202xxx) g[cz](202xxx) g[ee] g[sp](202xxx) g[pt](202xxx) g[it](202xxx) g[tr](202xxx)] [WIKI] [FAQ] [RSS] [Changelog 1 2 3]

💰 Commercial
[GOG]

🍩️ Resources
(empty, license): [Homepage] [Dev site] 🎬️ g(202xxx)

🛠️ Technical informations
[PCGamingWiki]

🦣️ Social
Devs (Westwood Studios [fr] [en]): [Site 1 2] [MobyGames] [Chat] [mastodon] [PeerTube] [YouTube] [PressKit] [PressKit] [Interview 1(1997, studio & team) 2(1999, Brett Sperry) 3(2016, Louis Castle)]
The Project: [Blog] [Chat] [Forums] [mastodon] [PeerTube] [YouTube] [PressKit] [reddit] [Discord] [PressKit]

🐝️ Related
[Wikipedia (Le Roi lion (jeu vidéo, 1994) / The Lion King (video game)) [fr] [en]]
[Wikia]

📦️ Misc. repositories
[Repology] [pkgs.org] [Generic binary] [Arch Linux / AUR] [openSUSE] [Debian/Ubuntu] [Flatpak] [AppImage(author's repo)] [Snap] [PortableLinuxGames]

🕵️ Reviews
[HowLongToBeat] [metacritic] [OpenCritic] [iGDB]

🕊️ Source of this Entry: [Site (date)]

🦣️ Social Networking Update (on mastodon)

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🥁️ Update:
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🦣️ From: 🛜️

🏝️ https://www.youtube.com/embed/
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🎲️ https://www.youtube.com/embed/
🎲️ https://www.youtube.com/embed/
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🎲️[fr] https://www.youtube.com/embed/
🎮️ https://www.youtube.com/embed/
🎮️ https://www.youtube.com/embed/
🐧https://www.youtube.com/embed/
🐧https://www.youtube.com/embed/

🕶️

📚️ Name is a

📕 Description [en]

📜️ "blabla" 📜️


Disney The Lion King brings to life the majesty and mystery of Africa through the tale of Simba, a lion cub faced with the challenging transition to maturity. Now, you too can be part of the adventure!
Driven into the wilderness by his evil uncle Scar, Simba finds salvation and Hakuna Matata with Pumbaa the warthog and Timon the meerkat.
Tackle heinous hyenas in the elephant’s graveyard, avoid the trampling hooves of stampeding wildebeest as you battle through 10 levels to ensure Simba claims his rightful place as The Lion King.



🌍️ Wikipedia:

The Lion King is a platformer video game based on Disney's popular animated film of the same name. The title was developed by Westwood Studios and published by Virgin Interactive for the Super NES and Genesis in 1994, and was also ported to the Nintendo Entertainment System, Game Boy, PC, Amiga, Master System, and Game Gear. The NES, Master System and Amiga versions were only released in the PAL region, with the NES version in particular being the last game released for the platform in the region. The game follows Simba's journey from a young care-free cub to the battle with his evil uncle Scar as an adult.

Gameplay

The Lion King is a side-scrolling platform game in which players control the protagonist, Simba, through the events of the film, going through both child and adult forms as the game progresses. In the first half of the game, players control Simba as a child, who primarily defeats enemies by jumping on them. Simba also has the ability to roar, using up a replenishable meter, which can be used to stun enemies, make them vulnerable, or solve puzzles. Midway through the game, players play through a unique stampede level in which they must avoid wildebeest and rocks. In the second half of the game, Simba becomes an adult and gains access to various combat moves such as scratching, mauling, and throws. In either form, Simba will lose a life if he runs out of health or encounters an instant-death obstacle, such as a bottomless pit or a rolling boulder.

Throughout the game, the player can collect various types of bugs to help them through the game. Some bugs restore Simba's health and roar meters, other more rare bugs can increase these meters for the remainder of the game, while black spiders will cause Simba to lose health. By finding certain bugs hidden in certain levels, the player can participate in bonus levels in which they play as either Timon or Pumbaa to earn extra lives and continues. Pumbaa's stages have him collecting falling bugs and items until either one hits the bottom of the screen or he eats a bad bug, while Timon's stages have him hunting for bugs within a time limit while avoiding spiders.
Development

The sprites and backgrounds were drawn by Disney animators themselves at Walt Disney Feature Animation, and the music was adapted from songs and orchestrations in the soundtrack. In a "Devs Play" session with Double Fine, game designer Louis Castle revealed that two of the game's levels, Hakuna Matata and Be Prepared, were adapted from scenes that were scrapped from the final movie.

The Genesis version of the game does not have background vocals unlike the Super NES version, but the Super NES version has fewer background particles than the Genesis version. This is evident in the Elephant Graveyard and Stampede levels, as well as on the title screen. The MS-DOS version contains background vocals when the game is played with a SoundBlaster sound card. The vocals are missing when the game is using an AdLib sound card due to AdLib's inability to play digital sound.

The Amiga 1200 version of the game was developed in 2 months from scratch in Assembly language by Dave Semmons, who was willing to take on the conversion if he received the Genesis source code. He assumed the game to be programmed in 68000 assembly, since the Amiga and Genesis shared the same CPU family, but turned out to be written in C, a language he was unfamiliar with.

Windows technical issues

The Windows 3.1 version relied on the WinG graphics API, but a series of Compaq Presarios were not tested with WinG, which caused the game to crash while loading. The crashes caused game developers to be suspicious of Windows as a viable platform and instead many stuck with MS-DOS. To prevent further hardware/software compatibility issues, Direct X was created. This also led to the Windows 95 port of Doom to try to regain developers' faith in Windows.

📕 Description [fr]

Un jeu de plateforme mettant en scène Simba le Roi Lion à différents stades de son développement, par le studio Westwood Studios (fermé) et Disney.

Disney The Lion King est un jeu de plateforme basé sur le film d'animation éponyme, dans lequel le joueur incarne (principalement) Simba, à différents stades de son développement pour devenir un jour le Roi Lion, dans une Afrique à la fois mystérieuse et majestueuse. Il sera confronté à différentes situations dangereuses liées à son environnement et à la faune, et devra tenter de s'en sortir en sautant, en donnant des coups de griffes, voir en rugissant.



Disney Le Roi Lion ramène à la vie la majesté et le mystère de l'Afrique à travers l'histoire de Simba, un lionceau face à la difficile transition vers la maturité. À présent, vous aussi pouvez faire partie de l'aventure !
Conduit dans la jungle par son méchant oncle Scar, Simba trouve le salut et Hakuna Matata (NdT : devise swahilie signifiant « il n'y a pas de problème ») avec Pumbaa le phacochère et Timon le suricate.
Taclez les odieuses hyènes dans le cimetière de l'éléphant, évitez de vous faire piétiner par les sabots des gnous en fuite, en vous battant à travers 10 niveaux pour permettre à Simba de revendiquer sa juste place en tant que Roi Lion.


🌍️ Wikipedia:

Le Roi lion (The Lion King) est un jeu vidéo de plateforme développé et édité par Virgin Interactive en 1994. L'univers du jeu est tiré du dessin animé Le Roi lion des studios Disney. Le jeu a été décliné sur de nombreuses plateformes.

Système de jeu

Le joueur incarne différentes versions de Simba. Le jeune héros grandit en effet au fil du jeu pour aller affronter plus tard le terrible Scar.

Enfant, Simba saute plus facilement de plateforme en plateforme. Il peut donner de faibles coups de griffes, pousser un rugissement retournant sur eux-mêmes les ennemis les plus faibles et sauter sur ses ennemis pour les assommer.

Adulte, le personnage est plus apte au combat et peut se jeter sur un ennemi en créant une mêlée. Le jeu s'oriente alors vers l'action jusqu'au combat contre Scar que le joueur doit faire tomber à bas de Pride Rock.

Un niveau à part entière place le jeune Simba devant un troupeau de gnous sur le point de le piétiner : le niveau devient une course d'obstacle sur trois pistes, le personnage de Simba faisant face à l'écran. Des indications apparaissent sur l'écran pour signaler sur quel(les) piste(s) les prochains obstacles apparaîtront, incitant le joueur à se déplacer ou à effectuer un saut. On retrouvera d'ailleurs ce type de Gameplay dans les jeux Aladin (la fuite sur tapis volant devant la vague de magma) et Mickeymania (Mickey poursuivi par un élan).

Des niveaux bonus placent alternativement le joueur dans la peau de Timon et Pumbaa. Le premier doit rattraper de la nourriture tombant du haut de l'écran en évitant les insectes venimeux, et le second doit vider l'écran de tous les objets comestibles en un temps limité.

À noter

Le jeu est initialement sorti en France sous le nom The Lion King, puis est ressorti assez rapidement sous le nom The Lion King: Le Roi lion.

La version Game Boy a été développée par Pantheon Software et éditée par THQ.

La version Amiga AGA a été amputée de trois niveaux. Le jeu étant sorti sur ce support en 1995 dans ses dernières années d'exploitation commerciale, Virgin a préféré sortir une version inachevée. Les stages supprimés sont Can't wait to be king, Hakuna Matata, Simba's return ainsi que les deux stages bonus Timon & Pumbaa. L'explication officielle de Virgin était de sauvegarder ainsi de l'espace sur les disquettes.