📰 Title: | Chivalry: Medieval Warfare | 🕹️ / 🛠️ Type: | Game |
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🗃️ Genre: | Adventure & Action | 👁️ Visual: | 3D |
🏷️ Category: | Adventure & Action ➤ FPS ➤ Contemporary ➤ Medieval ➤ Misc. | 🏝️ Perspective: | Third & First person |
🔖 Tags: | Action; FPS; Swordplay; Hack and Slash; Unreal engine; Medieval; Historical; Competitive; Swordplay; Co-op; PvP; Team-Based; Class-Based; Gore; Violent; Atmospheric; Difficult | ⏱️ Pacing: | Real Time |
🐣️ Approx. start: | 👫️ Played: | Multi | |
🐓️ Latest: | 🚦 Status: | 04. Released (status) | |
📍️ Version: | Latest: - | ❤️ Like it: | 9. ⏳️ |
🏛️ License type: | 💰 Commercial | 🎀️ Quality: | 7. ⏳️ |
🏛️ License: | Commercial | ✨️ (temporary): | |
🐛️ Created: | 2015-02-25 | 🐜️ Updated: | 2024-06-22 |
📰 What's new?: | 👔️ Already shown: | ||
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💡 Lights on: | 💭️ New version published (to be updated): | ||
🎨️ Significant improvement: | 🦺️ Work in progress: | ||
🎖️ This work: | ![]() |
🚧️ Some work remains to be done: | |
👫️ Contrib.: | goupildb & Louis | 👻️ Temporary: | |
🎰️ ID: | 14635 |
📜️[en]: | Chivalry is skill-based and controls like a First Person Shooter. Instead of guns and grenades players are given swords, shields and longbows. Set in a fictional yet gritty and realistic world, players will fight in fast paced online battles besieging castles, raiding medieval villages and fighting for glory in the arena with up to 32 players | 📜️[fr]: | Un jeu d'action multijoueur dans un contexte médiéval mettant en scène des combats réalistes et sanglants au cours du siège de châteaux ou de raids sur des villages médiévaux |
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🎲️ Gameplay: (202xxx), (202xxx), [fr](202xxx),
🏡️ Website & videos
[Homepage] [Dev site] [Features/About] [Screenshots] [Videos t(202xxx) t(202xxx) t(202xxx) r(202xxx) r(202xxx) r(202xxx) r(202xxx) g(202xxx) g(202xxx) g(202xxx) g(202xxx) g[fr](202xxx) g[fr](202xxx) g[fr](202xxx) g[fr](202xxx) g[fr](202xxx) g[fr](202xxx) g(202xxx) g(202xxx)] [WIKI] [FAQ] [RSS] [Changelog 1 2 3]
💰 Commercial
• [Humble Store] [Gamersgate] [Steam]
🍩️ Resources
• (empty, license): [Homepage] [Dev site] 🎬️ g(202xxx)
🛠️ Technical informations
[PCGamingWiki] [MobyGames]
🦣️ Social
Devs (Torn Banner Studios [fr] [en]): [Site 1 2] [Chat] [Forums] [mastodon] [PeerTube] [YouTube] [PressKit] [Interview 1(202xxx) 2(202xxx)]
The Project: [Blog] [Chat] [Forums] [mastodon] [Facebook] [PeerTube] [YouTube] [PressKit] [reddit] [Discord]
🐝️ Related
[Wikipedia (Chivalry: Medieval Warfare) [fr] [en] [de]]
[Mod DB] [Indie DB]
📦️ Misc. repositories
[Repology] [pkgs.org] [Generic binary] [Arch Linux / AUR] [openSUSE] [Debian/Ubuntu] [Flatpak] [AppImage(author's repo)] [Snap] [PortableLinuxGames]
🕵️ Reviews
[Gaming on Linux (20160418)]
🕊️ Source of this Entry: [Site (date)]
🦣️ Social Networking Update (on mastodon)
🕹️ Title:
🦊️ What's:
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📖 Our entry: https://www.lebottindesjeuxlinux.tuxfamily.org/en/online/lights-on/
🥁️ Update:
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📌️ Changes:
🦣️ From: 🛜️
🏝️ https://www.youtube.com/embed/
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🎲️[fr] https://www.youtube.com/embed/
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“You have a sword and you want to hurt some people.” Chivalry is skill-based and controls like a First Person Shooter. Instead of guns and grenades players are given swords, shields and longbows. Set in a fictional yet gritty and realistic world, players will fight in fast paced online battles besieging castles, raiding medieval villages and fighting for glory in the arena with up to 32 players.
🌍️ Wikipedia:
Chivalry: Medieval Warfare is a multiplayer-focused action game developed by Torn Banner Studios as their first commercial title. The game is set in a fictional world resembling the Middle Ages and offers similar gameplay combat to the developer's previously released Half-Life 2 mod, Age of Chivalry. On September 20, 2012, a trailer was released which set the release date to October 16, 2012. The developers had confirmed that the game would be PC exclusive initially, but in October 2014, they confirmed that the game would be coming to PlayStation 3 and Xbox 360 in December 2014. An expansion pack called Chivalry: Deadliest Warrior was announced on August 23, 2013 as a tie-in for the television series Deadliest Warrior. It was released on November 14, 2013.
Gameplay
Chivalry has similar gameplay mechanics to Age of Chivalry, a Half-Life 2 mod created by the same developer, Torn Banner Studios. Combat is primarily melee, carried out from either a first person or third person perspective using medieval implements of war: swords, maces, longbows, and other weaponry of the time are used to hack, smash, and rain arrows down upon enemies. The game also features ballistae, catapults, and boiling oil to use on enemies and their fortifications. Online matches are affected through objective-based gameplay, such as breaching a castle gate with a battering ram or looting a foe's camp. While the game does not have a single-player campaign, there are plans to create an offline mode in the future.
In the game, the fictional nation of Agatha is in a civil war, with two factions – the Agathian Knights and the Mason Order – vying for control of the region. Players pick their sides and choose from four character classes, each with a different set of skills and choice of weaponry.
The game also features an extreme gore system, where the player can completely crush the head of a person with blunt weapons such as the Mace, behead or/and dismember them with a variety of swords and axes as well as shoot right into the neck with a crossbow.
Game modes
Chivalry: Medieval Warfare features a number of game modes. The main game modes are:
• Free For All Every player fights only for himself. The player with most score when the time runs out is declared the winner.
• Duel Players fight in a tournament and compete in 1v1 matches. When the player is dueling with another player, the other players are having their own duels at the same time. The player who has the most victories in the end wins.
• Team Deathmatch Two teams fight against each. Both teams have the same amount of resources at the beginning of a game. The game ends when other team loses all their resources and the remaining players on the battlefield are killed.
• Last Team Standing Two teams fight in an arena and each player has only one life. The arena features environmental hazards like wall spikes. The team with players still alive at the end wins a round.
• King of the Hill Two teams try to hold an area in the middle of the map. First team to hold the area for a certain amount of time wins.
• Capture the Flag Both teams have to capture a flag from enemy base and bring it back to their base, while defending their own flag. First team to reach 3 captures wins.
• Team Objective Players play in either the attacking team or defending team. The attacking team must complete various objectives like pillaging a village, pushing a battering ram to the enemy gates and killing the king while the defending team must stop them.
Classes
Player can choose one of four playable classes. The four classes are the same for both Agatha Knights and Mason Order, the only difference being the color and style of their armor.
• Archer
Archers use weapons like bows and javelins to attack from afar. Archers also have shortswords or daggers for close combat. Archer has barely any armor and should only draw his blade when necessary.
• Man-at-Arms
Man-at-Arms is the most nimble of all classes. He uses one-handed weapons, like swords and maces, and can use a shield for more effective blocking. His armor is the weakest of the three melee focused classes, but his greatest defense is his speed, as he can perform dodges.
• Vanguard
Vanguards use long weapons, like Polearms and Greatswords, and prefer to stay a bit farther from the enemy. After sprinting for a while, he can perform a deadly sprint attack that does massive damage and heavily unbalances the enemy if the attack is blocked. Vanguards are unique in the fact that they are the only class to not use shields.
• Knight
Knight is the heaviest of all classes. He prefers to use large, two-handed weapons, such as the longsword and battleaxe. He can also use bigger shields than the other classes. He is however the slowest class, as he moves very slowly and his attacks leave him open for longer periods of time than other classes.
Primary Weapons
The four different classes use weapons mostly faithful to their medieval counterparts.
• Archer
Archers use ranged weaponry like longbows, shortbows, warbows, crossbows, light crossbows, heavy crossbows, javelins, short spears, heavy javelins, and slings.
• Man-at-Arms
The light, nimble Man-at-Arms uses mostly one handed weaponry such as broadswords, Norse swords, falchions, hatchets, war axes, dane axes, flanged axes, morning stars, quarter staffs, and holy water sprinklers.
• Vanguard
These heavily armed warriors use two-handed weapons with a long reach and utilize greatswords, claymores, zweihanders, thrusting spears, forks, brandistocks, bardiches, billhooks, halberds, and pole hammers.
• Knight
The heaviest class in the game uses the strongest weapons which hit slow and hard.
Un jeu d'action multijoueur en vision subjective 3D dans un contexte médiéval, par le studio Torn Banner Studios.
Il utilise le moteur Unreal engine.
Chivalry: Medieval Warfare est un jeu d'action multijoueur dans un contexte médiéval mettant en scène des combats réalistes et sanglants au cours du siège de châteaux ou de raids sur des villages médiévaux.
"Vous avez une épée et vous voulez frapper du monde." Chivalry est basé sur les compétences et les contrôles tel qu'un First Person Shooter.
Au lieu de fusils et de grenades les joueurs se voient attribuer des épées, des boucliers et des arcs.
Dans un monde fictif encore graveleux et réaliste, les joueurs pourront combattre dans des batailles en ligne trépidantes, assiégeant des châteaux, effectuant des raids sur des villages médiévaux et se battant pour la gloire dans des arènes comptant jusqu'à 32 joueurs.
🌍️ Wikipedia :
Chivalry: Medieval Warfare est un jeu vidéo indépendant d'action multijoueur avec une vue à la première personne développé par Torn Banner Studios avec le moteur de jeu Unreal Engine. Ce jeu se déroule dans un univers médiéval. Il a été mis en vente le 16 octobre 2012. Le jeu est basé sur le mod pour Half-Life 2 intitulé Age of Chivalry.
Système de jeu
Le système de combat est similaire à celui d'un jeu de tir à la première personne. Le joueur peut choisir parmi 4 classes de personnages, chacune ayant accès à différentes armes.
Selon la partie, les joueurs peuvent être répartis en deux équipes (Royaume d'Agatha et Ordre de Mason).
Principales caractéristiques
• Un système avancé de combat rapproché offre aux joueurs un large éventail d'options de combat réactives.
• Un arsenal de 60 armes brutales, des épées larges et haches d'armes aux arcs et javelots.
• Un système d'objectif de tactiques et de stratégies d'équipe , piller des villages et assassiner les membres de la famille royale ennemie pour décrocher la victoire.
• Différent type d'armes de siège, telles que les catapultes, l'huile bouillante, les balistes, les béliers.
• Des environnements vastes plongent le joueur dans un monde médiéval immersif.
• Le jeu dispose d'option hors ligne qui permettent aux joueurs de se familiariser avec les commandes et la jouabilité avant d'entrer dans le feu de l'action.
À propos de ce jeu
Assiégez des châteaux et pillez des villages dans Chivalry: Medieval Warfare. Prenez part à des combats en ligne recréant l'expérience d'un véritable champ de bataille médiéval. Inspiré des films de combats à l'épée tels que 300, Gladiator et Braveheart, Chivalry: Medieval Warfare tient à faire vivre cette expérience aux joueurs.
Le jeu est basé sur les compétences d'un fps, mais à la place des pistolets et des grenades, les joueurs disposent d'épées, de boucliers, de massues, de haches d'armes ou encore d'arcs. C'est dans un monde imaginaire à la fois réaliste et médiéval que les joueurs participent à différent mode de jeu en ligne, pouvant accueillir jusqu'à 32 joueurs.