VST 3 SDK  VST 3.6.8
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VST 3 Licensing Issues

This developer use case guide will help you to decide which VST 3 licensing model to choose.

The VST 3 SDK has new Usage Guidelines to follow for all licensing models, please read them carefully!

Steinberg VST usage guidelines

Whenever VST is used or the SDK has been used to create a product or the SDK is included (Open-source GPLv3 case) it is required to add the reference to Steinberg by using the VST compatible logo as supplied by Steinberg. The VST compatible logo could be found in the folder VST_SDK/VST3_SDK/doc/artwork.

This logo exists under different forms: with and without the trademark text, black on white and white on black, if you choose the logo without the trademark text you have to write somewhere this attribution: "VST is a trademark of Steinberg Media Technologies GmbH, registered in Europe and other countries.".

VST_Compatible_Logo_Steinberg.png
VST_Compatible_Logo_Steinberg_negative.png
VST_Compatible_Logo_Steinberg_with_TM.png
VST_Compatible_Logo_Steinberg_with_TM_negative.png



Read the following pdf for more information:

What are the licensing options for VST 3?

You can choose between the "Proprietary Steinberg VST 3" or the "Open-source GPLv3" license (dual-license) depending on how you like to distribute your plug-in/host. This license can be found at www.steinberg.net/sdklicenses.

"Proprietary Steinberg VST 3" license

The "Proprietary Steinberg VST 3" license allows you to distribute your plug-in/host in a binary form. It comes with requirements though.

  • You need written permission from Steinberg Media Technologies GmbH in order to distribute your plug-in/host (Steinberg will send you back the License agreement included in the SDK that you signed and sent to us).
  • You need to mention ***Steinberg Media Technologies GmbH*** in the about box and/or documentation of your plug-in/host and follow the Steinberg VST usage guidelines.

For more detail please read the "Proprietary Steinberg VST 3" License agreement, if you accept it you have to fill it, sign it and send it back to us per post (at the Steinberg address mentioned in the license) or per email (recep.nosp@m.tion.nosp@m.@stei.nosp@m.nber.nosp@m.g.de) or per fax (+49 (0)40 210 35-300). We will sign it and send it back to you.

"Open-source GPLv3" license

The open-source license lets you share the source code of your plug-in/host ***including the VST 3 SDK's sources which are put under the GPLv3***.

Note that VST 2 sources are NOT part of the GPLv3!

It also gives you the ability to change and modify the VST 3 SDK's sources as long as you share your changes and make them available for everyone (e.g. on an Internet hosting service like GitHub). Note that you have to follow the Steinberg VST usage guidelines.

Which files of the VST 3 SDK are under which license?

  • all files describing the VST 3 interface except VST 2 files, located in folder "pluginterfaces" of the SDK, are under the dual-license described previously.
    • Each of these files includes this text:
      //-----------------------------------------------------------------------------
      // This file is part of a Steinberg SDK. It is subject to the license terms
      // in the LICENSE file found in the top-level directory of this distribution
      // and at www.steinberg.net/sdklicenses. 
      // No part of the SDK, including this file, may be copied, modified, propagated,
      // or distributed except according to the terms contained in the LICENSE file.
      //-----------------------------------------------------------------------------
  • for all other files of the VST 3 SDK the respective embedded license text is applicable, for example:
    • all VSTGUI files are under a BSD style license
    • all Helper files (base and public.sdk folders) except VST 2 files are under a BSD style license
    • all VST 2 files (pluginterfaces and public.sdk folders) are under the "Proprietary Steinberg VST 3" License
    • all mda-vst3 examples (public.sdk/samples/mda-vst3 folder) are under a BSD style license: Copyright (c) 2008 Paul Kellett

Developer use cases

The following use cases support you to choose the right license.

I would like to share the source code of my plug-in/host on GitHub.

  • You can choose the GPLv3 license and feel free to share your plug-ins/host's source code including the VST 3 SDK's sources on GitHub.

I would like to distribute my plug-in/host as freeware.

  • You can distribute your plug-in/host in a binary form.This always requires you to choose the "Proprietary Steinberg VST 3" license.
  • Even though you distribute your plug-in/host as freeware you need to fulfill the requirements of the "Proprietary Steinberg VST 3" license.

I would like to sell my plug-in/host in binary form.

  • If you work for-profit and distribute your plug-in/host in binary form, you need to choose the "Proprietary Steinberg VST 3" license.

I would like to sell my plug-in/host in binary form.

  • You can adapt and modify the VST 3 SDK's source for your needs, but if you want to distribute these sources under GPLv3 you have to distribute your plug-in/host's sources under GPLv3 too.
  • It is allow to modify the VST 3 SDK's when you distribute your plug-in/host in binary form and choose the "Proprietary Steinberg VST 3" license.
  • If you are of the opinion that we should include your changes in the SDK, please contact us (use the sdk.steinberg.net).


I would like to reuse a distributed modified version of the VST 3 SDK for my own plug-ins/host.

  • Yes, but you have to make sure that your plug-in/host sources are under GPLv3 too!

I would like to distribute my plug-in/host in binary form based on a modified version of VST 3 SDK which is under GPLv3.

  • Yes, but you have to make sure that your plug-in/host sources are under GPLv3 too!
  • If you do not want to be GPLv3, you have to build your plug-in/host based on the original version of the VST 3 SDK and choose the "Proprietary Steinberg VST 3" license.

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Copyright ©2018 Steinberg Media Technologies GmbH. All Rights Reserved. This documentation is under this license.