# Godot 4.2 dev 6 Built from commit 57a6813bb8bc2417ddef1058d422a91f0c9f753c. Report bugs on GitHub after checking that they haven't been reported: https://github.com/godotengine/godot/issues To make a custom build which would also be recognized as dev6, you should define `GODOT_VERSION_STATUS=dev6` in your build environment prior to compiling.