# Godot 4.1 RC 2 Built from commit 46424488edc341b65467ee7fd3ac423e4d49ad34. Report bugs on GitHub after checking that they haven't been reported: https://github.com/godotengine/godot/issues To make a custom build which would also be recognized as rc2, you should define `GODOT_VERSION_STATUS=rc2` in your build environment prior to compiling.