# Godot 4.1 dev 2 Built from commit 668cf3c66f42989949399f36e9faa29426e37416. Report bugs on GitHub after checking that they haven't been reported: https://github.com/godotengine/godot/issues To make a custom build which would also be recognized as dev2, you should define `GODOT_VERSION_STATUS=dev2` in your build environment prior to compiling.