# Godot 4.1 dev 1 Built from commit db1302637023168f7becceb1c4ce13228e1b2a43. Report bugs on GitHub after checking that they haven't been reported: https://github.com/godotengine/godot/issues To make a custom build which would also be recognized as dev1, you should define `GODOT_VERSION_STATUS=dev1` in your build environment prior to compiling.