# Godot 4.1 beta 1 Built from commit 828ec2c5d005b6499c7c4c88beaf81767d05614b. Report bugs on GitHub after checking that they haven't been reported: https://github.com/godotengine/godot/issues To make a custom build which would also be recognized as beta1, you should define `GODOT_VERSION_STATUS=beta1` in your build environment prior to compiling. Note: The Linux build also includes a manual backport of https://github.com/godotengine/godot/pull/77957 to fix building on 32-bit Linux.