# Godot 4.1.1 RC 1 Built from commit e709ad4d6407e52dc62f00a471d13eb6c89f2c4c. Report bugs on GitHub after checking that they haven't been reported: https://github.com/godotengine/godot/issues To make a custom build which would also be recognized as rc1, you should define `GODOT_VERSION_STATUS=rc1` in your build environment prior to compiling.