# Godot 4.0 beta 6 Built from commit 7f8ecffa56834dce3ccbd736738b613d51133dea. This is a TESTING release with known issues, and no guarantee of stability. The API is more or less settled for 4.0, though we still reserve the right to do changes if we see that it's really for the better - but from here on we'll do our best to ensure that early adopters of 4.0 beta have an easy upgrade path to future beta and eventually stable releases. Report bugs on GitHub after checking that they haven't been reported: https://github.com/godotengine/godot/issues To make a custom build which would also be recognized as beta6, you should define `GODOT_VERSION_STATUS=beta6` in your build environment prior to compiling.