# Godot 4.0 alpha 6 Built from commit e4f0fc50f79336cf76beec40e5e8e5164b288714. This is a TESTING release with known issues, and no guarantee of stability. The API is still subject to changes, and projects started on an alpha build are not guaranteed to stay compatible with future 4.0 releases. Report bugs on GitHub after checking that they haven't been reported: https://github.com/godotengine/godot/issues To make a custom build which would also be recognized as alpha6, you should define `GODOT_VERSION_STATUS=alpha6` in your build environment prior to compiling.