# Godot 4.0 alpha 4 Built from commit f470979732513436124c01a465b22f948637b5fa. This is a TESTING release with known issues, and no guarantee of stability. The API is still subject to changes, and projects started on an alpha build are not guaranteed to stay compatible with future 4.0 releases. Report bugs on GitHub after checking that they haven't been reported: https://github.com/godotengine/godot/issues To make a custom build which would also be recognized as alpha4, you should define `GODOT_VERSION_STATUS=alpha4` in your build environment prior to compiling.