# Godot 4.0 alpha 2 Built from commit 79077e6c10db9e8e53a8134f72e326f3ffb9c51c. This is a TESTING release with known issues, and no guarantee of stability. The API is still subject to changes, and projects started on an alpha build are not guaranteed to stay compatible with future 4.0 releases. Report bugs on GitHub after checking that they haven't been reported: https://github.com/godotengine/godot/issues To make a custom build which would also be recognized as alpha2, you should define `GODOT_VERSION_STATUS=alpha2` in your build environment prior to compiling.