# Godot 4.0 alpha 16 Built from commit 86dd3f312c4ff8ef8be04b9a210415d21f2ca269. This is a TESTING release with known issues, and no guarantee of stability. The API is still subject to changes, and projects started on an alpha build are not guaranteed to stay compatible with future 4.0 releases. Report bugs on GitHub after checking that they haven't been reported: https://github.com/godotengine/godot/issues To make a custom build which would also be recognized as alpha16, you should define `GODOT_VERSION_STATUS=alpha16` in your build environment prior to compiling.