# Godot 4.0 alpha 15 Built from commit 432b25d3649319517827dbf7bc275e81e0a2b92e. This is a TESTING release with known issues, and no guarantee of stability. The API is still subject to changes, and projects started on an alpha build are not guaranteed to stay compatible with future 4.0 releases. Report bugs on GitHub after checking that they haven't been reported: https://github.com/godotengine/godot/issues To make a custom build which would also be recognized as alpha15, you should define `GODOT_VERSION_STATUS=alpha15` in your build environment prior to compiling.