# Godot 4.0 alpha 14 Built from commit 106b6805018649b13da9e9508e80611f62ed660a. This is a TESTING release with known issues, and no guarantee of stability. The API is still subject to changes, and projects started on an alpha build are not guaranteed to stay compatible with future 4.0 releases. Report bugs on GitHub after checking that they haven't been reported: https://github.com/godotengine/godot/issues To make a custom build which would also be recognized as alpha14, you should define `GODOT_VERSION_STATUS=alpha14` in your build environment prior to compiling.