# Godot 4.0 alpha 10 Built from commit 4bbe7f0b98de72d6dd77d5ade4b761de375bcf66. This is a TESTING release with known issues, and no guarantee of stability. The API is still subject to changes, and projects started on an alpha build are not guaranteed to stay compatible with future 4.0 releases. Report bugs on GitHub after checking that they haven't been reported: https://github.com/godotengine/godot/issues To make a custom build which would also be recognized as alpha10, you should define `GODOT_VERSION_STATUS=alpha10` in your build environment prior to compiling.