# Godot 4.0.3 RC 2 Built from commit 2ac4e3bb30517998916bb6b81b7b76788276038c. Report bugs on GitHub after checking that they haven't been reported: https://github.com/godotengine/godot/issues To make a custom build which would also be recognized as rc2, you should define `GODOT_VERSION_STATUS=rc2` in your build environment prior to compiling.