# Godot 4.0.2 RC 1 Built from commit 50f26811b0409a0b44b1d7df4532c38cafd0a14a. Report bugs on GitHub after checking that they haven't been reported: https://github.com/godotengine/godot/issues To make a custom build which would also be recognized as rc1, you should define `GODOT_VERSION_STATUS=rc1` in your build environment prior to compiling.