# Godot 4.0.1 RC 2 Built from commit 6970257cffc6790f4d7e847e87e5cab9e252874e. Report bugs on GitHub after checking that they haven't been reported: https://github.com/godotengine/godot/issues To make a custom build which would also be recognized as rc2, you should define `GODOT_VERSION_STATUS=rc2` in your build environment prior to compiling.