# Godot 4.0.1 RC 1 Built from commit d23922ffebe48f29126c003411495737d07e5a9f. Report bugs on GitHub after checking that they haven't been reported: https://github.com/godotengine/godot/issues To make a custom build which would also be recognized as rc1, you should define `GODOT_VERSION_STATUS=rc1` in your build environment prior to compiling.