# Godot 3.6 beta 4 Built from commit 584dc09ff8af8373289f1a35cad413e7432262c7. Report bugs on GitHub after checking that they haven't been reported: https://github.com/godotengine/godot/issues To make a custom build which would also be recognized as beta4, you should define `GODOT_VERSION_STATUS=beta4` in your build environment prior to compiling.