# Godot 3.6 beta 2 Built from commit 68c507f59b05c4e53411585c9d4a3d1988717de9. Report bugs on GitHub after checking that they haven't been reported: https://github.com/godotengine/godot/issues To make a custom build which would also be recognized as beta2, you should define `GODOT_VERSION_STATUS=beta2` in your build environment prior to compiling.