# Godot 3.6 beta 1 Built from commit 632a544c6e8f847d6796846d44f01231d1744958. Report bugs on GitHub after checking that they haven't been reported: https://github.com/godotengine/godot/issues To make a custom build which would also be recognized as beta1, you should define `GODOT_VERSION_STATUS=beta1` in your build environment prior to compiling.