# Godot 3.5 RC 6 Built from commit f05cecdc43ebfbe58ca9ed5b44fac888b4109dad. Report bugs on GitHub after checking that they haven't been reported: https://github.com/godotengine/godot/issues To make a custom build which would also be recognized as rc6, you should define `GODOT_VERSION_STATUS=rc6` in your build environment prior to compiling.