# Godot 3.5 beta 2 Built from commit 7a4f9dfb15a6817135e753b286cd5b767119d08b. Report bugs on GitHub after checking that they haven't been reported: https://github.com/godotengine/godot/issues To make a custom build which would also be recognized as beta2, you should define `GODOT_VERSION_STATUS=beta2` in your build environment prior to compiling.