# Godot 3.5.2 RC 1 Built from commit f5f0543aec4fe89405bf6365b3a2d4e36092c8ab. Report bugs on GitHub after checking that they haven't been reported: https://github.com/godotengine/godot/issues To make a custom build which would also be recognized as rc1, you should define `GODOT_VERSION_STATUS=rc1` in your build environment prior to compiling.