# Godot 3.4 RC 1 Built from commit 90f8cd89a738316563dac9b133628df6bafe2cb2. Report bugs on GitHub after checking that they haven't been reported: https://github.com/godotengine/godot/issues To make a custom build which would also be recognized as rc1, you should define `GODOT_VERSION_STATUS=rc1` in your build environment prior to compiling.