# Godot 3.4.1 RC 1 Built from commit 7b0801c7fb4416625fb9ca124b41b93677689420. Report bugs on GitHub after checking that they haven't been reported: https://github.com/godotengine/godot/issues To make a custom build which would also be recognized as rc1, you should define `GODOT_VERSION_STATUS=rc1` in your build environment prior to compiling. Note: The HTML5 build contains two additional commits: - https://github.com/godotengine/godot/pull/55342 - A temporary revert of https://github.com/godotengine/godot/pull/54973 to solve a build issue with old Emscripten (pre-2.0.17)