# Godot 3.3.3 RC 2 Built from commit f66ff33b25e1a1298d119b6a198f2562789e5f0c. Report bugs on GitHub after checking that they haven't been reported: https://github.com/godotengine/godot/issues To make a custom build which would also be recognized as rc2, you should define `GODOT_VERSION_STATUS=rc2` in your build environment prior to compiling.