# Godot 3.2 RC 1 Built from commit ba7aca4199019529dec60555a5ff005f6692d281, plus a custom change to be labelled "rc" instead of "beta": `sed -i version.py -e "s/rc/rc1/"` **DISCLAIMER:** This is a **pre-release** build and not meant for use in production. Report bugs on GitHub after checking that they haven't been reported or fixed already in the master branch: https://github.com/godotengine/godot/issues