# Godot 3.2 beta 6 Built from commit 0ab1726b43dbe81c96d208a41a582435b76fd058, plus a custom change to be labelled "beta6" instead of "beta": `sed -i version.py -e "s/beta/beta6/"` **DISCLAIMER:** This is a **testing** build and not meant for use in production. Report bugs on GitHub after checking that they haven't been reported or fixed already in the master branch: https://github.com/godotengine/godot/issues