# Godot 3.2 beta 4 Built from commit d1bce5c679bd77b50ddae2c3841e5157c6a0b917, plus this Pull Request: https://github.com/godotengine/godot/pull/34419, and a custom change to be labelled "beta4" instead of "beta": `sed -i version.py -e "s/beta/beta4/"` **DISCLAIMER:** This is a **testing** build and not meant for use in production. Report bugs on GitHub after checking that they haven't been reported or fixed already in the master branch: https://github.com/godotengine/godot/issues