# Godot 3.2 beta 2 Built from commit b7ea22c5d203da1b592a743a4c893de25cd34408, plus a custom change to be labelled "beta2" instead of "beta": `sed -i version.py -e "s/beta/beta2/"` **DISCLAIMER:** This is a **testing** build and not meant for use in production. Report bugs on GitHub after checking that they haven't been reported or fixed already in the master branch: https://github.com/godotengine/godot/issues