# Godot 3.2 beta 1 Built from commit 077b5f6c2c06bb2c0af525ee25f87e0db719f9d2, plus a custom change to be labelled "beta1" instead of "beta": `sed -i version.py -e "s/beta/beta1/"` **DISCLAIMER:** This is a **testing** build and not meant for use in production. Report bugs on GitHub after checking that they haven't been reported or fixed already in the master branch: https://github.com/godotengine/godot/issues